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Spawn Villager Types is a simple behavior pack that allows you to spawn biome specific NPC's for Minecraft Bedrock. This allows you to spawn villagers when testing texture packs so you can see the variations.

How to use the add-on

Commands:

To spawn villagers from specific biomes

/summon villager ~ ~ ~ ~ ~ podcrash:make_desert
/summon villager ~ ~ ~ ~ ~ podcrash:make_jungle
/summon villager ~ ~ ~ ~ ~ podcrash:make_savanna
/summon villager ~ ~ ~ ~ ~ podcrash:make_snow
/summon villager ~ ~ ~ ~ ~ podcrash:make_swamp
/summon villager ~ ~ ~ ~ ~ podcrash:make_tiaga
/summon villager ~ ~ ~ ~ ~ podcrash:make_nitwit \

To add specific professions to NPC's

You can run the command when standing near the Villager you want to change
/event entity @e[type=villager,c=1] minecraft:become_armorer
/event entity @e[type=villager,c=1] minecraft:become_butcher
/event entity @e[type=villager,c=1] minecraft:become_cartographer
/event entity @e[type=villager,c=1] minecraft:become_cleric
/event entity @e[type=villager,c=1] minecraft:become_farmer
/event entity @e[type=villager,c=1] minecraft:become_fisherman
/event entity @e[type=villager,c=1] minecraft:become_fletcher
/event entity @e[type=villager,c=1] minecraft:become_leatherwork
/event entity @e[type=villager,c=1] minecraft:become_librarian
/event entity @e[type=villager,c=1] minecraft:become_nitwit
/event entity @e[type=villager,c=1] minecraft:become_shepherd
/event entity @e[type=villager,c=1] minecraft:become_mason
/event entity @e[type=villager,c=1] minecraft:become_toolsmith
/event entity @e[type=villager,c=1] minecraft:become_weaponsmith

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