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@IndieSeal
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Related to issue: #111

This is the second time I publish this, I just wanted to leave everything in the branch separated from the Toggleable Icons Feature, as it wasn't before and it was quite confusing haha.

This is a bug fix that when you were using Two Tone Background, the little notification that a change was made to the prefab instance wasn't there. So it's fixed now!

They look a little bit different, but I don't think that's really an issue, just the color.

Screenshot 2025-03-17 233451
Screenshot 2025-03-17 233459

@IndieSeal
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bump 👍
Or is this not a wanted feature? If not, then I can close the Request :]

@WooshiiDev
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WooshiiDev commented Nov 11, 2025

Hi there!

I feel this would be better set in HierarchyGUI.DrawStandardContent rather than requiring an entire new Drawer. As its standard GUI behaviour, it should be plugged there.

It's been sometime, but if you're still watching this, would you be able to set it up there?

I'd also assign the original colour which should be new Color(0.449f, 0.3862f, 0.5689). You could also set that up as a constant in Constants.cs.

Finally, I'd make sure it appears white when selected, as that seems to be a part of normal behaviour too.

Thanks for adding this!

@WooshiiDev
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WooshiiDev commented Nov 11, 2025

Went to investigate more and it seems that Unity has the colour values cached here and the values for both selected and unselected are as follows:

Selected - new Color(0.937f. 0.937f, 1.000f, 1.000f)
Unselected - new Color(0.004f, 0.600f, 0.922f, 0.750f)

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2 participants