Unreal_BattleTank
A open-world, tank game used to learn unreal systems such as AI path finding & physics constraints, as well as C++ concepts
Subjects Covered and Implemented:
- Creating Low-Poly Terrain
- C++ Concepts:
- Overloading Operators
- Polymorphism
- Enums
- Virtual Functions & Vtables
- AI Pathfinding
- Particle System
- Suspension System Based on Physics Constraints
GitHub link: [https://github.com/Wylie-Modro/Unreal_BattleTank]
udemy Unreal C++ Developer course: [https://www.udemy.com/unrealcourse]