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BattleTank is a open-world, tank game used to learn unreal systems such as AI path finding & physics constraints, as well as C++ concepts. This was part of the udemy Unreal C++ Developer course.

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Unreal_BattleTank

BattleTank

A open-world, tank game used to learn unreal systems such as AI path finding & physics constraints, as well as C++ concepts

Subjects Covered and Implemented:

  • Creating Low-Poly Terrain
  • C++ Concepts:
    • Overloading Operators
    • Polymorphism
    • Enums
    • Virtual Functions & Vtables
  • AI Pathfinding
  • Particle System
  • Suspension System Based on Physics Constraints

GitHub link: [https://github.com/Wylie-Modro/Unreal_BattleTank]

udemy Unreal C++ Developer course: [https://www.udemy.com/unrealcourse]

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BattleTank is a open-world, tank game used to learn unreal systems such as AI path finding & physics constraints, as well as C++ concepts. This was part of the udemy Unreal C++ Developer course.

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