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Mike A. Trethewey edited this page Sep 24, 2018
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- Check Update on Start
- Check Update button
- Force an update check
- Link's Sprite
- Inject a custom sprite for Link. "Unchanged" won't modify the game file (it'll keep the custom sprite you've got in there if you generated a game file from the main site with an option from there or injected your own prior to Enemizing). "Random" will select a random sprite from the ones included in the Enemizer folder (
Enemizer\sprites\*.zspr). - Random Link Palette
- Randomize player character's palette
- Random Sprite on Hit
- Randomly select up to 32 sprite options from the sprite folder to cycle through when taking damage
- Bulk Seeds
- Enemize one base game file multiple times
- Seed Number
- Set an Enemizer Seed ID
- Generate!
- Navigate to and load a base game file to Enemize
- Generate Spoiler Log
- Create an Enemizer Spoiler Log for each Enemized game file indicating what was changed by Enemizer