Design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design.
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Creational Design Pattern (π)
It provides object creation mechanisms that increases the flexibility and reuse of existing code.
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Structural Design Pattern (π)
It explains how to assemble objects and classes into larger structures, while keeping these structures flexible and efficient.
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Behavioral Design Pattern (π)
It takes care of effective communication and the assignment of responsibilities between objects.
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