🎨 Palette: Improved input responsiveness and visual feedback#13
🎨 Palette: Improved input responsiveness and visual feedback#13aidasofialily-cmd wants to merge 2 commits intomainfrom
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- Replaced sleep-based loop with dynamic poll() timeout for better responsiveness. - Added immediate visual feedback on keypresses. - Cleaned up mode toggle display to avoid terminal clutter. - Added UX learning to .Jules/palette.md. Co-authored-by: aidasofialily-cmd <247843425+aidasofialily-cmd@users.noreply.github.com>
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- Replaced sleep-based loop with dynamic poll() timeout for better responsiveness. - Added immediate visual feedback on keypresses. - Cleaned up mode toggle display to avoid terminal clutter. - Fixed GitHub Actions CI by switching from Rust to C++ build/test workflow. - Added UX learning to .Jules/palette.md. Co-authored-by: aidasofialily-cmd <247843425+aidasofialily-cmd@users.noreply.github.com>
This PR introduces a micro-UX improvement to the SPEED CLICKER game:
poll()timeout instead of a fixedsleep_for(10ms), following best practices for real-time CLI applications.PR created automatically by Jules for task 4914052454992541766 started by @aidasofialily-cmd