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🎨 Palette: Improved game startup and cursor handling#48

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EiJackGH wants to merge 1 commit intomainfrom
palette-ux-improvement-7516288031507902703
Open

🎨 Palette: Improved game startup and cursor handling#48
EiJackGH wants to merge 1 commit intomainfrom
palette-ux-improvement-7516288031507902703

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@EiJackGH
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This PR improves the game session UX by:

  1. Adding a "Press any key to start..." prompt, preventing the game from starting before the user is ready.
  2. Hiding the cursor during gameplay (\033[?25l) to reduce visual noise.
  3. Ensuring the cursor is restored (\033[?25h) on both normal exit and signal interruption (Ctrl+C).

These changes align with CLI best practices for interactive applications.


PR created automatically by Jules for task 7516288031507902703 started by @EiJackGH

- Add `HIDE_CURSOR` and `SHOW_CURSOR` ANSI macros
- Update `restore_terminal` to show cursor on interrupt
- Prompt user to start game before entering loop
- Hide cursor during game loop
- Show cursor on clean exit
- Update `.Jules/palette.md` with CLI UX learnings

Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
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👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

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