🎨 Palette: Enhanced Game Flow and High Score Persistence#57
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Implemented a "Press any key to start" screen, a 3-2-1-GO! countdown, and high score persistence. Refined the UI for better feedback and updated CI/repo configuration. Co-authored-by: aidasofialily-cmd <247843425+aidasofialily-cmd@users.noreply.github.com>
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It worked 🎉! The apisec-sean.yml will be safely deleted.
💡 What: Added a "Press any key to start" screen, a 3-2-1-GO! countdown, and high score persistence using a local
highscore.txtfile.🎯 Why: The original game started immediately, which was jarring. Persistence adds motivation and replay value, making the game feel more complete.
📸 Before/After: The game now features a polished intro sequence and displays the high score in real-time during gameplay.
♻️ Accessibility: Improved keyboard interaction by ensuring a clear start state and clearing the input buffer before the game begins. Also fixed a CI issue that caused unrelated Rust workflows to run and potentially fail.
PR created automatically by Jules for task 2372142548127603268 started by @aidasofialily-cmd