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🎨 Palette: [Micro-UX] Enhance gameplay focus and readiness#58

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EiJackGH wants to merge 1 commit intomainfrom
palette-micro-ux-3662601680653769057
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🎨 Palette: [Micro-UX] Enhance gameplay focus and readiness#58
EiJackGH wants to merge 1 commit intomainfrom
palette-micro-ux-3662601680653769057

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@EiJackGH
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@EiJackGH EiJackGH commented Mar 1, 2026

🎨 Palette: Add cursor hiding and start prompt

💡 What:

  • Hides the blinking terminal cursor (\033[?25l) during gameplay.
  • Restores the cursor on both graceful exit and signal termination (Ctrl+C).
  • Adds a "Press any key to start..." prompt before entering the game loop.

🎯 Why:

  • The blinking cursor was visually distracting during fast-paced play.
  • Without a start prompt, users were dropped directly into a timed loop, leading to initial failure and poor UX.

♿ Accessibility:

  • Reduces visual clutter (cursor) which can aid focus.
  • Gives users explicit control over when the real-time interaction begins.

PR created automatically by Jules for task 3662601680653769057 started by @EiJackGH

💡 What:
- Hides the blinking terminal cursor (`\033[?25l`) during gameplay.
- Restores the cursor on both graceful exit and signal termination (Ctrl+C).
- Adds a "Press any key to start..." prompt before entering the game loop.

🎯 Why:
- The blinking cursor was visually distracting during fast-paced play.
- Without a start prompt, users were dropped directly into a timed loop, leading to initial failure and poor UX.

♿ Accessibility:
- Reduces visual clutter (cursor) which can aid focus.
- Gives users explicit control over when the real-time interaction begins.

Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
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