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… duplication
**Problem:**
- Windows paths use backslashes: Assets\Core\Foo.cs
- Code only matched forward slash: Replace("Assets/", "")
- Result: D:/Project/Assets\Assets\Core\Foo.cs (duplicate Assets)
- Error: File not found for ALL files on Windows
**Solution:**
- Add NormalizePath() to convert backslashes to forward slashes
- Add GetFullPathFromRelative() with proper prefix removal
- Handle both "Assets/" and "Assets\" patterns
- Cross-platform compatible (Windows/Mac/Linux)
**Testing:**
- Added 10 unit tests covering all path scenarios
- Tests validate: Windows paths, Unix paths, mixed separators, edge cases
- Ensures no Assets\Assets or Assets/Assets duplication
**Impact:**
- CRITICAL: Fixes 100% failure rate on Windows
- Zero breaking changes
- Backward compatible with existing functionality
**Related:**
- openspec/changes/add-intelligent-foam-tagger (Phase 1)
- Assets/Editor/FoamBatchTagger.cs:560 (bug location)
- Assets/Editor/FoamBatchTaggerTests.cs (new tests)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
…infrastructure files.
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The pull request #11 has too many files changed.
The GitHub API will only let us fetch up to 300 changed files, and this pull request has 15684.
|
| GitGuardian id | GitGuardian status | Secret | Commit | Filename | |
|---|---|---|---|---|---|
| 22751126 | Triggered | JSON Web Token | e4076d6 | .roo/mcp.json | View secret |
| - | - | Generic High Entropy Secret | 03566aa | Assets/AI Toolbox/Samples/Runtime Usage/[Demo] AI Moderation/[Demo] AI Moderation.unity | View secret |
| - | - | Generic High Entropy Secret | 03566aa | Assets/AI Toolbox/Samples/Runtime Usage/[Demo] DALL-E (Image Generation)/[Demo] Image Generation.unity | View secret |
| 22751129 | Triggered | Apify Token | 85258c6 | .roo/mcp.json | View secret |
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💡 Codex ReviewLines 17 to 20 in 0fc7185 Setting the default runtime to Python 3.13.3 while keeping ℹ️ About Codex in GitHubYour team has set up Codex to review pull requests in this repo. Reviews are triggered when you
If Codex has suggestions, it will comment; otherwise it will react with 👍. Codex can also answer questions or update the PR. Try commenting "@codex address that feedback". |
🚀 This PR introduces a comprehensive AI-powered development infrastructure for the MLCreator Unity project, featuring the new Antigravity AI integration system, enhanced AI tools suite, and streamlined project organization. The changes establish a complete workflow automation system with intelligent code generation, multiplayer setup automation, and advanced project intelligence capabilities.
🔍 Detailed Analysis
Key Changes
.antigravity/system with AI-powered Unity workflows, character creation automation, and multiplayer setup tools.ai-tools/suite with ultra-enhanced context builder, error predictor, performance analyzer, and OpenSpec analyzer (moved to backup).claude/configuration with deprecated system warnings and new project intelligence engine integrationTechnical Implementation
flowchart TD A[Antigravity AI System] --> B[Unity Editor Integration] A --> C[Workflow Automation] A --> D[Template System] B --> E[Character Creation Tool] B --> F[Multiplayer Setup Tool] B --> G[Scene Optimization] C --> H[JSON Workflow Definitions] C --> I[MCP Server Integration] D --> J[Character Templates] D --> K[Code Generation] L[AI Tools Suite] --> M[Context Builder] L --> N[Error Predictor] L --> O[Performance Analyzer] L --> P[OpenSpec Analyzer] Q[Project Intelligence] --> R[Knowledge Graph] Q --> S[Memory System] Q --> T[State Management]Impact
Created with Palmier