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126 changes: 126 additions & 0 deletions libraries/Ethernet/examples/AdvancedChatServer/AdvancedChatServer.ino
Original file line number Diff line number Diff line change
@@ -0,0 +1,126 @@
/*
Advanced Chat Server

A more advanced server that distributes any incoming messages
to all connected clients but the client the message comes from.
To use, telnet to your device's IP address and type.

Usage:
1. Upload this sketch to your board.
2. Make sure your board is connected to the network and note its IP address.
3. From a computer on the same network, open a terminal and connect via Telnet:

- On macOS or Linux (using netcat if telnet is not available):
telnet <board_ip> 23
# or, if telnet is missing:
nc <board_ip> 23

- On Windows (Command Prompt):
telnet <board_ip> 23
# If 'telnet' is not recognized, enable it in "Windows Features".

4. Type a message and press Enter.
Your message will be broadcast to all connected clients except you.

Example:
telnet 192.168.1.177 23

Press CTRL + ] then 'quit' to exit Telnet.

*/

#include "ZephyrServer.h"
#include "ZephyrClient.h"
#include "ZephyrEthernet.h"

// The IP address will be dependent on your local network.
// gateway and subnet are optional:
IPAddress ip(192, 168, 2, 9); // Un IP libero nella subnet 192.168.2.x
IPAddress myDns(192, 168, 2, 1); // Di solito si usa il gateway come DNS
IPAddress gateway(192, 168, 2, 1); // IP del bridge/router
IPAddress subnet(255, 255, 255, 0); // Subnet mask della rete

// telnet defaults to port 23
ZephyrServer server(23);

ZephyrClient clients[8];

void setup() {
// start serial port:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for native USB port only
}

// in Zephyr system check if Ethernet is ready before proceeding to initialize
Serial.print("Waiting for link on");
while (Ethernet.linkStatus() != LinkON) {
Serial.print(".");
delay(100);
}
Serial.println();

// initialize the Ethernet device
Ethernet.begin(ip, myDns, gateway, subnet);

// Check for Ethernet hardware present
if (Ethernet.hardwareStatus() == EthernetNoHardware) {
Serial.println("Ethernet shield was not found. Sorry, can't run without hardware. :(");
while (true) {
delay(1); // do nothing, no point running without Ethernet hardware
}
}
if (Ethernet.linkStatus() == LinkOFF) {
Serial.println("Ethernet cable is not connected.");
}

// start listening for clients
server.begin();

Serial.print("Chat server address:");
Serial.println(Ethernet.localIP());
}

void loop() {
// check for any new client connecting, and say hello (before any incoming data)
ZephyrClient newClient = server.accept();
if (newClient) {
for (byte i=0; i < 8; i++) {
if (!clients[i]) {
Serial.print("We have a new client #");
Serial.println(i);
newClient.print("Hello, client number: ");
newClient.println(i);
// Once we "accept", the client is no longer tracked by EthernetServer
// so we must store it into our list of clients
clients[i] = newClient;
break;
}
}
}

// check for incoming data from all clients
for (byte i=0; i < 8; i++) {
if (clients[i] && clients[i].available() > 0) {
// read bytes from a client
byte buffer[80];
int count = clients[i].read(buffer, 80);
Serial.println(count);
// write the bytes to all other connected clients
for (byte j=0; j < 8; j++) {
if (j != i && clients[j].connected()) {
clients[j].write(buffer, count);
}
}
}
}

// stop any clients which disconnect
for (byte i=0; i < 8; i++) {
if (clients[i] && !clients[i].connected()) {
Serial.print("disconnect client #");
Serial.println(i);
clients[i].stop();
}
}
}
3 changes: 0 additions & 3 deletions libraries/SocketWrapper/SocketWrapper.h
Original file line number Diff line number Diff line change
Expand Up @@ -22,9 +22,6 @@ class ZephyrSocketWrapper {
}

~ZephyrSocketWrapper() {
if (sock_fd != -1) {
::close(sock_fd);
}
}

bool connect(const char *host, uint16_t port) {
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11 changes: 11 additions & 0 deletions libraries/SocketWrapper/ZephyrClient.h
Original file line number Diff line number Diff line change
@@ -1,3 +1,3 @@
#pragma once

#include "SocketWrapper.h"
Expand Down Expand Up @@ -40,7 +40,18 @@
return ret;
}
#endif

uint8_t connected() override {
if (sock_fd == -1) return false;

uint8_t buf;
int ret = ::recv(sock_fd, &buf, 1, MSG_PEEK | MSG_DONTWAIT);
if (ret == 0) {
_connected = false;
::close(sock_fd);
sock_fd = -1;
return false;
}
return _connected;
}

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