fix(motherload-mine): use direct vein click to prevent mining unreach…#302
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fix(motherload-mine): use direct vein click to prevent mining unreach…#302
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…able veins (#301) The previous code re-queried the tile object cache by vein ID when attempting to mine, which could return a different vein than the one originally selected. Since ore vein IDs (26661-26664) are shared across many veins in the mine, the query could match a vein in a different mining area, causing the bot to get stuck attempting to mine an unreachable vein. Changed from: rs2TileObjectCache.query().interact(vein.getId()) To: vein.click() This ensures the bot interacts with the exact vein that was found by findClosestVein(), which has already been validated for: - Reachability (nearestReachable) - Correct floor (upstairs/downstairs) - Anti-crash distance checks Bumps version to 1.8.3. Co-authored-by: Michael Zarglis <mike.zarglis@gmail.com> Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
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…able veins (#301)
The previous code re-queried the tile object cache by vein ID when attempting to mine, which could return a different vein than the one originally selected. Since ore vein IDs (26661-26664) are shared across many veins in the mine, the query could match a vein in a different mining area, causing the bot to get stuck attempting to mine an unreachable vein.
Changed from:
rs2TileObjectCache.query().interact(vein.getId())
To:
vein.click()
This ensures the bot interacts with the exact vein that was found by findClosestVein(), which has already been validated for:
Bumps version to 1.8.3.