DB Rework for Quest 7631 - Dreadsteed of Xoroth (Warlock Mount Quest)#317
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Sneakyabc wants to merge 1 commit intocmangos:masterfrom
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DB Rework for Quest 7631 - Dreadsteed of Xoroth (Warlock Mount Quest)#317Sneakyabc wants to merge 1 commit intocmangos:masterfrom
Sneakyabc wants to merge 1 commit intocmangos:masterfrom
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- Add missing emote dialog when demons unsummon - Make script NPC invisible - Remove `creature_movement_template` entries that produce bad movement (handled in cpp scripting now) - Tweaked wave spawn timers
AnonXS
reviewed
May 11, 2024
| @@ -0,0 +1,157 @@ | |||
| -- missing emote dialog | |||
| INSERT INTO `script_texts` (`entry`, `content_default`, `sound`, `type`, `language`, `emote`, `broadcast_text_id`, `comment`) | |||
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script_texts is obsolete and does not belong into db repo
AnonXS
reviewed
May 11, 2024
| -- missing emote dialog | ||
| INSERT INTO `script_texts` (`entry`, `content_default`, `sound`, `type`, `language`, `emote`, `broadcast_text_id`, `comment`) | ||
| VALUES ('-1429005', '%s is pulled back to Xoroth!', '0', '2', '0', '0', '10063', 'Xoroth demon unsummoned'); | ||
| INSERT INTO `broadcast_text` (`Id`, `Text`, `Text1`, `ChatTypeID`, `LanguageID`, `ConditionID`, `EmotesID`, `Flags`, `SoundEntriesID1`, `SoundEntriesID2`, `EmoteID1`, `EmoteID2`, `EmoteID3`, `EmoteDelay1`, `EmoteDelay2`, `EmoteDelay3`, `VerifiedBuild`) |
AnonXS
reviewed
May 11, 2024
| UPDATE `creature_template` SET `ExtraFlags` = 128 WHERE `Entry` = 14501; | ||
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| -- produces janky movement, removing to handle in script | ||
| DELETE FROM `creature_movement_template` WHERE `Entry` IN (14482, 14483); |
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most of this and following data should be in instance file, so it can be properly diffed..
AnonXS
reviewed
May 11, 2024
| VALUES ('10063', '%s is pulled back to Xoroth!', '', '2', '0', '0', '0', '1', '0', '0', '0', '0', '0', '0', '0', '0', '31882'); | ||
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| -- make DND creature invisible | ||
| UPDATE `creature_template` SET `ExtraFlags` = 128 WHERE `Entry` = 14501; |
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Faction seems to be 90, isnt there a better solution then adding 128 as extraflag?
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creature_movement_templateentries that produce bad movement (handled in cpp scripting now)