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Sudoku solver into a User Interface (UI) application #756
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            Sudoku solver into a User Interface (UI) application #756
                    Ansari-Shamaila
  wants to merge
  732
  commits into
  codemistic:revert-356-patch-1
from
Ansari-Shamaila:main
  
      
      
   
              
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    Added solution to a problem on SPOJ. Problem Link: https://www.spoj.com/problems/COINS/
ninjaAndHisFriends.cpp created
…Triangle minFallingPathSumTriangle.cpp created
…tSum maximumNonAdjacentSum.cpp created
…tring longestCommonSubstring.cpp created
- Added more operators - Added more comments - Fixed Typos
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How It Works:
UI Creation: The SudokuUI class creates a 9x9 grid using JTextField for user input.
Input Parsing: The parseInput() method reads the values from the text fields and converts them to an integer array (board).
Sudoku Solving: When the "Solve" button is clicked, the solveSudoku() method is triggered, which solves the puzzle using the SudokuOptimized class and displays the solution in the UI.
Output Display: After solving, the solution is displayed in the grid, and a message dialog informs the user if the puzzle was solved or unsolvable.
import javax.swing.;
import java.awt.;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class SudokuUI extends JFrame {
}
class SudokuOptimized {
}

Output: