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36 changes: 28 additions & 8 deletions game.lua
Original file line number Diff line number Diff line change
Expand Up @@ -107,14 +107,18 @@ function game.event.handlers.resetGame()
game.views.Map:update()
end

function game.loadComponent(component)
log.debug('game.loadComponent: ' .. component)
local model = require('models.' .. component):new({ name = component })
game.models[component] = model
game.views[component] = require('views.' .. component):new(model)
game.controllers[component] = require('controllers.' .. component)
game.event.handlers[component] = util.newEventHandler(
game.controllers[component], model)
function game.loadComponent(component, nameAs)
if not nameAs then
nameAs = component
end
log.debug('game.loadComponent: ' .. nameAs)

local model = require('models.' .. component):new({ name = nameAs })
game.models[nameAs] = model
game.views[nameAs] = require('views.' .. component):new(model)
game.controllers[nameAs] = require('controllers.' .. component)
game.event.handlers[nameAs] = util.newEventHandler(
game.controllers[nameAs], model)
end

function game.animateMap(callback)
Expand All @@ -125,6 +129,7 @@ end
function game.load()
game.loadComponent('Menu')
game.loadComponent('Map')
game.loadComponent('Menu', 'PauseMenu')

game.models.Menu:addItem('Start', function()
log.debug('Menu: new game')
Expand All @@ -137,6 +142,21 @@ function game.load()
end)
game.models.Menu:setHighlighted(1)

game.models.PauseMenu:addItem('Resume', function()
log.debug('PauseMenu: resume')
game.state:pop()
end)
game.models.PauseMenu:addItem('Restart', function()
log.debug('PauseMenu: new game')
game.event.push('resetMap')
game.event.push('startGame')
end)
game.models.PauseMenu:addItem('Quit', function()
log.debug('PauseMenu: quit')
love.event.quit() -- TODO
end)
game.models.PauseMenu:setHighlighted(1)

local width, height = love.graphics.getPixelDimensions()
game.views.Menu:load(width, height)
game.views.Map:load(width, height)
Expand Down
4 changes: 4 additions & 0 deletions lib/Stack.lua
Original file line number Diff line number Diff line change
Expand Up @@ -25,6 +25,10 @@ function Stack:top()
return self._stack[#self._stack]
end

function Stack:prev()
return self._stack[#self._stack - 1]
end

function Stack:empty()
self._stack = {}
end
Expand Down
6 changes: 3 additions & 3 deletions views/Map.lua
Original file line number Diff line number Diff line change
Expand Up @@ -124,10 +124,10 @@ function view:load(width, height, props)
end
},
{
label = 'Quit',
label = 'Menu',
callback = function()
self._parent.console:setMessage()
globals.game.state:push('Menu')
--self._parent.console:setMessage()
globals.game.state:push('PauseMenu')
end
},
},
Expand Down