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Feature qvn1#1

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crxtrdude wants to merge 4 commits intodevelopfrom
Feature-QVN1
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Feature qvn1#1
crxtrdude wants to merge 4 commits intodevelopfrom
Feature-QVN1

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@crxtrdude
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This adds the recent commits that I had a month ago. This included:

  • QVN and QDialog fixes.
  • Added GLDefs making the game a GZDoom/Gloome only mod
  • Minor stuff that are found in the commit log.

This is my first time having a pull request BTW, so I have no idea what's going to happen.

- Modified and cleaned QVN and QDialog a bit.
- Modified the radio portrait font lumps.
- Modified the stunner code.
…map fixes for now.

+ New QVN function 'CMND' to execute named scripts on a map, which works.
- Fixed some problems with qvn dialog execution and choice parsing.
- Fixed some minor bugs.
- Added a new skybox, thebuildings by RO (link: http://cs.gamebanana.com/textures/4000)
- Added new listfile
- The staticlite.txt was not added unfortunately. Fixed that.
- Restored edited ne1m1 and map01 maps
@crxtrdude crxtrdude added this to the QVN1 milestone Nov 20, 2015
@crxtrdude crxtrdude self-assigned this Nov 20, 2015
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