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45 changes: 34 additions & 11 deletions SteamQueryNet/SteamQueryNet/Services/UdpWrapper.cs
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
using SteamQueryNet.Interfaces;

using System;
using System.Net;
using System.Net.Sockets;
using System.Threading.Tasks;
Expand All @@ -8,46 +8,69 @@ namespace SteamQueryNet.Services
{
internal sealed class UdpWrapper : IUdpClient
{
private readonly UdpClient _udpClient;
private readonly UdpClient udpClient;
private readonly int sendTimeout;
private readonly int receiveTimeout;

public UdpWrapper(IPEndPoint localIpEndPoint, int sendTimeout, int receiveTimeout)
{
_udpClient = new UdpClient(localIpEndPoint);
_udpClient.Client.SendTimeout = sendTimeout;
_udpClient.Client.ReceiveTimeout = receiveTimeout;
udpClient = new UdpClient(localIpEndPoint);
this.sendTimeout = sendTimeout;
this.receiveTimeout = receiveTimeout;
}

public bool IsConnected
{
get
{
return this._udpClient.Client.Connected;
return udpClient.Client.Connected;
}
}

public void Close()
{
this._udpClient.Close();
udpClient.Close();
}

public void Connect(IPEndPoint remoteIpEndpoint)
{
this._udpClient.Connect(remoteIpEndpoint);
udpClient.Connect(remoteIpEndpoint);
}

public void Dispose()
{
this._udpClient.Dispose();
udpClient.Dispose();
}

public Task<UdpReceiveResult> ReceiveAsync()
{
return this._udpClient.ReceiveAsync();
var asyncResult = udpClient.BeginReceive(null, null);
asyncResult.AsyncWaitHandle.WaitOne(receiveTimeout);
if (asyncResult.IsCompleted)
{
IPEndPoint remoteEP = null;
byte[] receivedData = udpClient.EndReceive(asyncResult, ref remoteEP);
return Task.FromResult(new UdpReceiveResult(receivedData, remoteEP));
}
else
{
throw new TimeoutException();
}
}

public Task<int> SendAsync(byte[] datagram, int bytes)
{
return this._udpClient.SendAsync(datagram, bytes);
var asyncResult = udpClient.BeginSend(datagram, bytes, null, null);
asyncResult.AsyncWaitHandle.WaitOne(sendTimeout);
if (asyncResult.IsCompleted)
{
int num = udpClient.EndSend(asyncResult);
return Task.FromResult(num);
}
else
{
throw new TimeoutException();
}
}
}
}