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Daniel Atkinson edited this page Jul 12, 2013 · 1 revision
Entities would be things such as Mobs and items

All Items and Mobs should have health/durability

When an item is bought or is entered into the game it should have its own database entry to keep track of that particular objects attributes. The same should be true of Mobs.

  • id (int)
  • name (varchar)
  • type (varchar) Maybe types could just be a numbered id referencing a type table
  • durability/hp (int)
  • Description (varchar)
  • power (int)
  • toughness (int)
  • age (int)
  • speed (int)
  • location (int) Id of a room or another entity (mob/player/room/item(pack, bag))

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