This mod makes Oddworld: New 'n' Tasty accessible for blind and visually impaired players. It adds screen reader support (via Tolk/NVDA), navigation aids, and an environment scanner to the game.
- Oddworld: New 'n' Tasty (PC Version).
- MelonLoader (Version 0.5.7 is REQUIRED).
- A Screen Reader (Tested with NVDA).
- Download the MelonLoader Installer.
- Run the installer.
- Select your
NNT.exein the game folder. - IMPORTANT: Under "Version", uncheck "Latest" and select v0.5.7. The mod will not work with newer versions!
- Click "Install".
- Select your
- Run the game once to let MelonLoader create the necessary folders, then close it.
- Copy the compiled
OddworldAccess.dllinto theModsfolder in your game directory. - Important: Copy
Tolk.dllandnvdaControllerClient32.dlldirectly into the game's root folder (whereNNT.exeis located), NOT into the Mods folder. This is required for speech output.
Upon starting the game, you should hear "Access Mod Loaded". Menus and subtitles are read aloud automatically.
- T: Status Report. Announces the number of Mudokons nearby and the global rescue status.
- H: Health. Announces Abe's current health.
- L: Repeat Message. Repeats the last spoken text or subtitle.
- F1: Debug Coordinates. Announces your current X and Y position.
- N: Path Scan. Scans for the nearest navigation path (spline) and announces the distance and name.
- B: Audio Beacon (Sonar) Toggle.
- Activates a beeping sound guiding you to your current target.
- Fast beeping: Target is close.
- Slow beeping: Target is far.
- Panning (Left/Right): Target direction relative to the player.
- Pitch (High/Low): Target is above or below you.
Use the scanner to find specific objects in the environment (Enemies, Doors, Switches, etc.).
- Dash (-) or Backspace: Previous Category.
- Equals (=) or Grave (`): Next Category.
- Categories: All, Interact, Door, Danger, Enemy, Friend, Platform, Pickup, Portal, Secret.
Once a category is selected:
- 0 (Zero) or Plus (+): Cycle to next object.
- 9 (Nine) or Minus (-): Cycle to previous object.
- Y: Object Info. Announces:
- What the object is.
- Distance (in steps).
- Direction (Left, Right, High Up, Deep Down).
- Navigation Hints (e.g., "Look for a ledge").
- M (Hold): Levitation. Abe floats at the current height. Allows moving over gaps without falling.
- M (Release): Gravity On.