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Releases: djmonkeyuk/nms-base-builder

release 6.2.0

03 Apr 16:32

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  • Added the option to tag base parts as a "Favourite" which adds them to a dedicated tab in the Asset Browser.
  • Added the option to pin category tabs which places them in their own pinned section to the left of the tab bar.
  • Base Building App prefabs (.nmsprefab) can now be listed and loaded natively using the Preset/Prefab mechanism.
  • Fixed visibility of the Vesper Rim part in the asset browser.

release 6.1.7

24 Mar 05:48

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  • Added Freighter colour palette to the Colour and Materials tool.
  • Editing colours and materials should no longer override pre-existing UserData settings, like logic switches, button states, etc.
  • Colour and Material information is now stored on the objects Custom Properties list. This is only for readability purposes, changing them does not effect anything.

release 6.1.6

17 Mar 10:57

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  • Updated the colour options to allow users to use colours from a variety of material palettes.
  • Added a button only export the objects of the base to the user clipboard.
  • Re-processed meshes for STORAGEPANEL and BUILDFLATPANEL.
  • Fixed an issue where the Asset Browser would not load on Linux.
  • Fixed an issue where the Asset Browser tabs would be squashed and not be scrollable on Mac.
  • Fixed a mesh placement issue with the B_STR_U corvette pieces.

release 6.1.5

01 Dec 08:38
d33b820

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  • Fixed an issue when adding parts from the Asset Browser was not taking into consideration the current selection.
  • Fixed an issue where minimise and maximize buttons disappeared from the Asset Browser window.
  • Fixed an issue where the Wonder Projector was not retaining it's message data.

release 6.1.4

29 Nov 21:20
e5382d7

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  • It is no longer required to installed bpy_external for the Asset Browser to work.
  • Visual refresh to the Asset Browser which improves readability and consistency with the Base App.
  • Added connection point data to the Corvette Mini Teleporter.

release 6.1.3

08 Nov 22:38
2178695

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  • It is no longer required to install Python in order to use the Asset Browser tool.
    • The tool now uses the Python installation that is part of Blender itself.
    • Using the Asset Browser should now be a lot more stable to use for users setting things up for the first time.
    • Existing users can remove their Python installation if they were only using it for this tool.
    • There is still a small wait on the Asset Browser's first-time load as things initialize.
  • Added a Guides button to the tool.

release 6.1.2

30 Oct 23:45

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  • Ported add-on structure to newer Blender extension structure.
  • Removed YAML as a Python dependency as it’s no longer used.
  • Fixed an issue where the corvette “_Y_NE” parts were not being listed in their respective variants panel in the Asset Browser.
  • Collapsed L/R corvette connector pieces into one item with the variants sub-window in the part drawer.
  • Fixed naming of variants for the Atlas Corvette parts.
  • Fixed visibility of NW parts for the Hardrame Diffuser Rim
  • Fixed visibility of Speedbird Dome Rime in the Asset Browser
  • Fixed an issue where the Asset Browser could not load on systems of certain language settings.

release 6.1.1

26 Oct 23:09
ed6c2f0

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  • Fixed appearance of Aeron Winglet (B_STR_AA) parts.
  • Improved the search responsiveness on the Asset Browser.
  • Part variant’s have been removed from the Asset Browser and are now accessed from a sub-menu from their relevant “parent” part in the Asset Browser.
  • Added the “Mirror Across X Axis” tool.
  • All parts can now be mirrored by the mirror tools, non corvette parts use a rotation based mirror that works best for locally symmetrical parts (walls, etc)

release 6.1.0

24 Oct 22:04
86f5b13

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  • Added parts from 6.1 BREACH update.

release 6.0.0

01 Oct 06:33
bcbc8aa

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  • Added parts for Corvette pieces
  • Added parts for Fossil pieces
  • Added other missing parts from recent updates.
  • Added a mirror and flip button which can be used on certain corvette pieces.
  • Improved support for message fields.
  • UserData value is now retained during import and export, which should make Corvette workflows nicer.
  • Matching version number of tool to closer match NMS game version number.