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6 Terrain
dreamness edited this page Mar 26, 2025
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1 revision
from ra3map import Ra3Map
m_2 = Ra3Map.load_map('m_2')
# set a rect area's passability as passable
for x in range(90, 150):
for y in range(100, 200):
m_2.set_terrain_passability(x, y, PassabilityEnum.Passable)
# set a rect area's passability as impassable
for x in range(90, 150):
for y in range(100, 200):
m_2.set_terrain_passability(x, y, PassabilityEnum.Impassable)
# if a location is passable
print(m_2.get_terrain_passability(x, y))
m_2.save()from ra3map import Ra3Map
m_2 = Ra3Map.load_map('m_2')
# set a rect area's height to 300
for x in range(100, 150):
for y in range(100, 120):
m_2.set_terrain_height(x, y, 300)
# get a position's height
print(m_2.get_terrain_height(120, 150)
# update terrain's passability automatically
# It is recommended to call this function;
# otherwise, there might be a situation where the vehicle climbs over the cliff.
m_2.update_terrain_passability()
m_2.save()