dylanmtaylor/Catch-The-Ball
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Catch The Ball by Dylan Taylor ------------------------------ An attempt at making a basic game for the Android platform. The idea is to have a basic circle bouncing around the screen, and have a timer (based on the difficulty) that the user must tap the ball within. As the user progresses through levels, the ball will bounce faster. If the user taps and misses, one seconds will be subtracted from the time left. Difficulties and Timer Length: Easy 12 Seconds Medium 9 Seconds Hard 6 Seconds Insane 3 Seconds This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.