Sand-boxing tool for strategical hexagonal board games.
The idea is to have room to write terrain generation (and show it), a 3D environment with mouse events on the 3D entities, an easy way to add an UI (svelte) and ways to sandbox ideas on that topic
package/webgpgpu is a submodule, so clone with --recurse-submodules or, after cloning:
git submodule update --init --recursiveFetch last version:
git submodule update --remote --recursivepnpm i blah blah
Build
packages/hexaboardbefore tryingapps/hexagame! (it contains a vite plugin)