Natural player dual wielding + unison with npc_assassin dual wielding #315
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This PR adds a new option to players which allow them to naturally start dual wielding pistols when picking up a second one. The
CanDualWieldkeyvalue (used vialogic_playerproxy) and theEnable/DisableDualWieldinputs can be used to control this behavior. Prior to this PR, player dual wielding could only be engaged with theCreateLeftHandGuninput on the weapon in question.This PR also unites this behavior with
npc_assassin, which had similar code to start using dual pistols when given a second pistol.This PR also adds a new
SetLeftHandGuninput to capable weapons, which allows an existing fake gun model to be used instead of creating a new one.