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FEBio Studio 3.1

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@SteveMaas1978 SteveMaas1978 released this 25 Feb 20:35
· 1 commit to master since this release

New Features:

  • Added option to save an FEBio configuration file file from plugin repo dialog box.
  • A new context help menu was implemented that allows users to quickly find the online documentation of any feature in the model. (#259)
  • Added support for exporting plot object data from Python.
  • Added option to ignore hidden parts of mesh when calculating range of colormap. (#221)
  • Added export button to FEBio info dialog to export json file of all FEBio modules and features.

Improvements:

  • Minor cosmetic changes were applied to the plugin repo dialog.
  • Ensured that unavailable plugins are still listed in the plugin repo if there is a local copy.
  • Unavailable plugins will no longer be displayed in the repo
  • Ambient and diffuse lighting settings are now stored in the settings file.
  • Disabled menus for viewing fibers and mat axes on post side.
  • Added IntegrateElements and IntegrateFaces to Python post module.
  • Added option to MMG remesher to preserve selected surface.
  • Added error check to prevent crash when a material property is not defined.
  • When a job file cannot be found, the user is prompted to try to locate it. (#249)
  • Added safety checks when creating equation fields on Post side to avoid crashes.
  • Deprecated features are not exported from FEBio info dialog.
  • Updated plugin template and building system to use new FEBioConfig.cmake
  • Modified how point-distance tool tracks selected nodes. Had to make change in GLView to give the active tool a chance to process pickEvent.

Bug Fixes:

  • Fixed potential crash when exporting geometry to PVO file.
  • Restored feature that prevented selection of mesh items that are in front of the planecut.
  • Fixed issue with volume renderer not updating images.
  • Multiple 3D textures can now be displayed again.
  • Fixed issue with graphics context menu being responsive on post side (where it's not visible).
  • Beam and discrete elements now show correct coloring when colormap is active.
  • Fixed issue that all files were added to recent file list.
  • Streamlines plot now uses smooth legendbar again. (#258)
  • Implemented rendering for vertical discrete legend bars (#258)
  • Streamlines are automatically updated when parameters change.
  • Fixed issue with face activation when evaluating face and element fields. (This was causing problems when using external Python interface.)
  • Fixed some issues with constructing and meshing compound OCC objects.
  • Fixed problem where recording with opengl backend did not stop.
  • Fixed couple issues with hiding elements.
  • Made sure that mesh colors are updated after changing colormap settings.
  • Fixed function definition for ExportFEB and ExportVTK so they can be used by the Python interpreter.
  • Fixed issue with transparent material when colormap is enabled. (#250)
  • Added additional support for reading surfaces via element face indices.
  • Fixed bug where current jobpath is empty.
  • Added some checks to ensure the febio command line and working directory are valid for existing jobs.
  • Modified point distance tool so that users can enter node numbers manually.
  • Fixed issue with identifying backfacing faces.
  • Made sure that the ambient and diffuse strength of light are passed to render engine. (#238)
  • Made sure that generating mesh can be undone (#243)
  • Fixed screenshot feature on high DPI displays.

Documentation: