Implementation of "Real-Time Fluid Dynamics for Games" by Jos Stam
S - Start
Space - Stop
Left Click - Add density
Right click and drag - Add force
V - View velocity/force
D - View density
C - Clear
To generate config.csv, modify and run the script.
Download config.csv SDL2.dll stamFluidx64.exe from Demo or from Release and put them in the same folder
This project works with Visual Studio 2019.
Implementation of Monte Carlo Geometry Processing:A Grid-Free Approach to PDE-Based Methods on Volumetric Domains by Rohan Sawhney and Keenan Crane

