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fix(error-handling): use correct SDK API classes (gl.vm.UserError, gl.advanced.user_error_immediate) #363
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fix(error-handling): use correct SDK API classes (gl.vm.UserError, gl.advanced.user_error_immediate) #363
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🧩 Analysis chain
🌐 Web query:
Official GenLayer SDK API reference: for user-error propagation examples, isgl.vm.UserErrorthe correct class to both raise and catch?💡 Result:
Yes—
gl.vm.UserErroris the underlying exception type in the official SDK API reference (genlayer.gl.vm.UserError). (sdk.genlayer.com)However, the official error-handling examples use
gl.UserErrorfor raising and catching (i.e., viaimport genlayer.gl as gl). So for “user-error propagation” examples, you should follow the docs and raise/catchgl.UserError, while recognizing it corresponds to the VM’sUserErrortype documented undergl.vm. (docs.genlayer.com)Citations:
Fix namespace to match official SDK examples: use
gl.UserErrorinstead ofgl.vm.UserError.The example at lines 63-68 uses
gl.vm.UserError, but the official SDK documentation usesgl.UserErrorfor raising and catching user errors. Whilegl.vm.UserErroris the underlying implementation type, the official examples and best practices recommend usinggl.UserErrorfor consistency and clarity. Update both theraisestatement and theexceptclause to usegl.UserError.🤖 Prompt for AI Agents