RD: Use LocalVector for directional lights in SDFGI update data and pre-allocate light vectors in scene culling#115098
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…tors Co-authored-by: kellemar <decruz@gmail.com>
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Improved version of #114329.
This PR uses
LocalVectorfordirectional_light_instances, both inrenderer_scene_cull.handRenderSDFGIUpdateData(renamed fromdirectional_lights), andlights_with_shadowinrenderer_scene_cull.