Adds ContextMenuSlot::CONTEXT_SLOT_INSPECTOR_PROPERTY to EditorContextMenuPlugin#118187
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SirLich wants to merge 1 commit intogodotengine:masterfrom
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Adds ContextMenuSlot::CONTEXT_SLOT_INSPECTOR_PROPERTY to EditorContextMenuPlugin#118187SirLich wants to merge 1 commit intogodotengine:masterfrom
SirLich wants to merge 1 commit intogodotengine:masterfrom
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Allows
EditorContextMenuPluginto be injected into the right-click menu of properties in the inspector. The argument topopup_menuwill be a string-name of the selected property (e.g.,visible), and the callback will provide you an editor property (e.g.,EditorPropertyBool), from which you can extract any information you need.Note: The inspector has three seperate popup menus, one each for: Properties, Sections, and Categories. This PR binds CONTEXT_SLOT_INSPECTOR_PROPERTY to properties only. I didn't view it as suitable to support Sections or Categories, because it makes the argument to
_popup_menuand the callback too dynamic (in one case, it's a property name, in another a section/category name).No AI was used in the creation of this PR.
Closes godotengine/godot-proposals#14608