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Island Programming Game

  • Author: Sébastien Mosser
  • Version: 2.0

Island is a programming game used to teach software engineering and support research about software variability.

Project contents

  • arena: A championship arena used to trigger multiple players on the very same island
  • engine: The Island engine, used to build islands and implement a game on top of such islands
  • player: The player interface (containing the IEXplorerRaid java interface), to be implemented by the player
  • runner: Experimental feature to run the engine on a given player, outside of a championship arena

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Island is a programming game designed as a support for Software Engineering classes

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  • Scala 95.9%
  • Java 4.1%