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# Pengine

Here I will list 

## TO-DOs:
 - Support for Collision Detection (Broad Phase Methods and SAT)
 - Support center point for Rectangular Shape (Circle type should be `center`)
 - Support for mouse events
 - Support for dragging shapes
 - Support for elementary physics about movements: mass, inertia, gravity
 - Support for ...

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HTML5 physics engine for building browser based games and simulations

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