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2 changes: 1 addition & 1 deletion BipoleV.py
Original file line number Diff line number Diff line change
Expand Up @@ -236,7 +236,7 @@



dialouge = tk.Label(master=centrow, text="Lemniscate Bipole V:\nDungeons of Biphero\n\nMade by infinityJKA\n\n----------\n\n[A] Load Save\n[B] New Game\n\n----------\n\nRead README.txt before playing\n\n(Release v1.0)\ninfinityjka.itch.io", relief=tk.FLAT,width=50,height=30, bg='black')
dialouge = tk.Label(master=centrow, text="Lemniscate Bipole V:\nDungeons of Biphero\n\nMade by infinityJKA\n\n----------\n\n[A] Load Save\n[B] New Game\n\n----------\n\nRead README.md before playing\n\n(Release v1.0)\ninfinityjka.itch.io", relief=tk.FLAT,width=50,height=30, bg='black')
dialouge.config(font=(mainfont,12),fg='white')
dialouge.grid(row=0,column=1)

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43 changes: 43 additions & 0 deletions README.md
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@@ -0,0 +1,43 @@
# Bipole V: Dungeons of Biphero

Thank you for downloading another game by [@infinityJKA](https://github.com/infinityJKA) of <https://infinityjka.itch.io> for [@LemniscateGames](https://github.com/LemniscateGames).

## Controls

Key inputs for actions are mapped similar to how they are displayed onscreen.

> [!WARNING]
> CAPS LOCK WILL MESS WITH INPUTS, DON'T HAVE CAPS LOCK ENABLED!

<!-- markdownlint-disable -->

| Key | Mapping |
| ------------ | ----------------- |
| <kbd>1</kbd> | `SAVE` |
| <kbd>2</kbd> | `TOGGLE SIDESTEP` |
| <kbd>3</kbd> | `STAT` |
| <kbd>4</kbd> | `KEY ITEMS` |
| <kbd>q</kbd> | `A` |
| <kbd>e</kbd> | `B` |
| <kbd>w</kbd> | `UP` |
| <kbd>r</kbd> | `EQUIP` |
| <kbd>t</kbd> | `PARTY` |
| <kbd>a</kbd> | `LEFT` |
| <kbd>s</kbd> | `DOWN` |
| <kbd>d</kbd> | `RIGHT` |
| <kbd>f</kbd> | `ITEM` |
| <kbd>g</kbd> | `TALK` |
| arrow keys | movement |
| space key | `TALK` (alt) |

<!-- markdownlint-restore -->

## Tips

Some helpful tips for getting started.

- **TALK TO EVERY NPC**: This is really important, many NPCs have extremely important things to say.
- **TAKE NOTES**: There are lots of things to keep track of in this game, take notes on enemy weaknesses, quests to complete, and areas to come back to later.
- **EXPLOIT ENEMY WEAKNESSES**: You will NOT be able to beat this game without doing this. The game is balanced around multiplying your damage, and you must build a specialized party to beat a each boss.
- **STATUS EFFECTS**: Don't ignore equipment that increase your stats or decrease enemy stats! These are important in beating bosses, and even allow you to beat bosses while underleveled if you're tactical enough.
- **THE ECONOMY**: If the game is too difficult, try exploiting the economy to afford more items and equipment. For an extra challenge in a second playthrough, try doing a run where you don't go out of your way to exploit the economy. The game's economic system can be ignored in a playthrough, but it provides a way for making the game a bit easier for those who spend the time to mess with it.
46 changes: 0 additions & 46 deletions README.txt

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