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18 changes: 13 additions & 5 deletions utils/results/common.go
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,9 @@ const (
DirectDependencyPathLength = 2
nodeModules = "node_modules"

// MaxUniqueAppearances defines the maximum number of times a dependency can appear in a dependency tree.
MaxUniqueAppearances = 10

// <FILE_REF>#L<START_LINE>C<START_COLUMN>-L<END_LINE>C<END_COLUMN>
LocationIdTemplate = "%s#L%dC%d-L%dC%d"
// Applicability properties for cdx
Expand Down Expand Up @@ -1024,10 +1027,11 @@ func BomToFullTree(sbom *cyclonedx.BOM, convertToXrayCompId bool) (fullDependenc
// No dependencies or components in the SBOM, return an empty slice
return
}
dependencyAppearances := map[string]int8{}
for _, rootEntry := range cdxutils.GetRootDependenciesEntries(sbom, false) {
// Create a new GraphNode with ref as the ID, when populating the tree we need to use the ref as the ID
currentTree := &xrayUtils.GraphNode{Id: rootEntry.Ref}
populateDepsNodeDataFromBom(currentTree, sbom.Dependencies)
populateDepsNodeDataFromBom(currentTree, sbom.Dependencies, dependencyAppearances)
fullDependencyTrees = append(fullDependencyTrees, currentTree)
}
// Translate refs to Purl/Xray IDs
Expand All @@ -1037,17 +1041,21 @@ func BomToFullTree(sbom *cyclonedx.BOM, convertToXrayCompId bool) (fullDependenc
return
}

func populateDepsNodeDataFromBom(node *xrayUtils.GraphNode, dependencies *[]cyclonedx.Dependency) {
if node == nil || node.NodeHasLoop() {
// If the node is nil or has a loop, return
func populateDepsNodeDataFromBom(node *xrayUtils.GraphNode, dependencies *[]cyclonedx.Dependency, dependencyAppearances map[string]int8) {
if node == nil {
return
}
dependencyAppearances[node.Id]++
if dependencyAppearances[node.Id] >= MaxUniqueAppearances || node.NodeHasLoop() {
// If the node has a loop or appeared too many times, stop the recursion
return
}
for _, dep := range cdxutils.GetDirectDependencies(dependencies, node.Id) {
depNode := &xrayUtils.GraphNode{Id: dep, Parent: node}
// Add the dependency to the current node
node.Nodes = append(node.Nodes, depNode)
// Recursively populate the node data
populateDepsNodeDataFromBom(depNode, dependencies)
populateDepsNodeDataFromBom(depNode, dependencies, dependencyAppearances)
}
}

Expand Down
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