I am leader, lead vfx technical artist, and a software engineer.
I find inspiration in the interactions of my daily life, the music I listen to, bike rides, my family and the things I hear and see around our beautiful cosmos.
Passionate and enthusiastic about programming languages, procedural tools development and building scalable and reliable solutions that provide end-users a more enjoyable day-to-day experience.
I'm a huge fan of continuous development, automated testing, clean code and simple to use solutions for the betterment of a process or organization.
- ๐ Tools: Python | Rust | C++ | QT | Houdini | Unity
- ๐ Currently working on: OpenGL, AR/VR.
