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ee7d466
Fix 'Only custom filters can be played.' warnings due to AudioSource …
BrettRyland Feb 20, 2021
5fe3124
Comment out debugging info.
BrettRyland Feb 22, 2021
8e18361
Smoother transitions and avoid jitter when switching targets and vess…
BrettRyland Mar 4, 2021
c84ca0d
Remove noDogfightTargetTimer as it doesn't seem to trigger now.
BrettRyland Mar 4, 2021
f9e33db
Reduce flickering by compensating for floating origin changes. Add on…
BrettRyland Mar 10, 2021
37b3262
Correct grouping of debugging checks.
BrettRyland Mar 10, 2021
37693e2
Fix NRE in atmospheric audio when vessel is destroyed.
BrettRyland Mar 10, 2021
8e065ac
Add roll parameter to dogfight camera.
BrettRyland Mar 16, 2021
bf50d48
Update changelog and bump version number.
BrettRyland Mar 16, 2021
7a067d7
Fix missing config file load/save bug.
BrettRyland Mar 25, 2021
7449ca2
Update changelog and version number.
BrettRyland Mar 25, 2021
28398c9
Don't touch camera when we're not in control of it. Use TimeWarp inst…
BrettRyland Apr 1, 2021
949459a
Change the keypad move/zoom speeds to sliders for easier access. Disa…
BrettRyland Apr 6, 2021
aa9458e
Properly correct for time-warp under almost all conditions for dogfig…
BrettRyland Apr 8, 2021
18e8505
Merge pull request #6 from BrettRyland/master
josuenos Apr 9, 2021
2a40665
Add some more debugging.
BrettRyland Apr 20, 2021
54eece2
Adjust DEBUG2 output
BrettRyland Apr 20, 2021
9284f32
Migrate non-static config files to PluginData to avoid invalidating t…
BrettRyland May 2, 2021
af90568
Update changelog, bump version number.
BrettRyland May 2, 2021
a92cef7
Try to reacquire a dogfight target if reverted due to a null dogfight…
BrettRyland May 26, 2021
02c50cf
Add sliders for configuring chances of 'random mode'. Add IVA view. F…
BrettRyland May 31, 2021
483e27c
Changelog and spelling.
BrettRyland May 31, 2021
852230f
Improve the positioning of the Stationary Camera when the target is c…
BrettRyland May 31, 2021
024ef09
Don't restart camera on flight mode change when spawning.
BrettRyland Jun 1, 2021
f155a54
Bump version number
BrettRyland Jun 1, 2021
c7c4097
Fix NRE when vessel is destroyed before switching to IVA mode. Don't …
BrettRyland Jun 1, 2021
ec1bde8
Update the version number
BrettRyland Jun 2, 2021
f13785a
Cached engine modules to avoid frequent GC allocations.
BrettRyland Jun 4, 2021
63d0699
Trigger random mode selection on manual activation when random mode i…
BrettRyland Jun 4, 2021
f325b70
Update changelog, bump version number.
BrettRyland Jun 5, 2021
d0449e0
Adjust default randomMode chances.
BrettRyland Jun 6, 2021
dab6d3f
Fix potential NRE. Don't add atmospheric controllers to objects that …
BrettRyland Jun 16, 2021
02e5e06
Update changelog
BrettRyland Jun 16, 2021
7098cf6
Reduce log noise.
BrettRyland Jun 18, 2021
cdf76fb
Abort trying to enter IVA mode if it throws an exception.
BrettRyland Jun 18, 2021
57c03f7
Update changelog, bump version number.
BrettRyland Jun 18, 2021
c74f015
Recompile for KSP 1.12. Bump version.
BrettRyland Jun 25, 2021
217f4f8
Bump version number in AssemblyVersion too
BrettRyland Jun 25, 2021
4513201
Only activate the camera when changing modes if it was already active.
BrettRyland Jul 1, 2021
cb934b7
Switch stationary and pathing cameras to run in Update instead of Fix…
BrettRyland Jul 1, 2021
7607e3b
Start playing a path when it's loaded if camera tools is active.
BrettRyland Jul 1, 2021
a5960e4
Tweak GUI layout.
BrettRyland Jul 1, 2021
02daaad
Automatically disable TimeControl's camera zoom fix as it breaks Came…
BrettRyland Jul 1, 2021
b9195a4
Update changelog, bump version number.
BrettRyland Jul 1, 2021
9fe2b36
A variety of improvements
BrettRyland Jul 11, 2021
d0e5bea
Allow 'escape' to cancel keybinding
BrettRyland Jul 16, 2021
21c35df
Fix incorrect adjustment of stationary camera position to allow manua…
BrettRyland Jul 16, 2021
c20fcc6
Add a try-catch around disabling CameraZoomFix in TimeControl in case…
BrettRyland Jul 16, 2021
194ccea
Add note about piece-wise interpolation of paths.
BrettRyland Jul 16, 2021
5bf4fca
Update changelog.
BrettRyland Jul 16, 2021
71565fe
Make the menu toggle hotkey configurable too.
BrettRyland Aug 3, 2021
d3d67ef
Add text input fields instead of sliders option.
BrettRyland Aug 4, 2021
dc0a8fc
Add in 'Maintain Vel.' equivalent of the old 'Initial Velocity' refer…
BrettRyland Aug 5, 2021
e67a22c
Make loading of paths a bit more fault tolerant.
BrettRyland Aug 6, 2021
a400606
Update changelog and bump version number.
BrettRyland Aug 6, 2021
7c9e1e1
Add customisable min/max values to the keypad move and zoom speeds (e…
BrettRyland Aug 15, 2021
966f411
Update changelog, bump version number.
BrettRyland Aug 15, 2021
2356183
Re-add the 'interpolation rate' parameter in pathing. Update changelo…
BrettRyland Aug 21, 2021
f55507f
Add missing value setter for maxRelV.
BrettRyland Aug 21, 2021
80f71c5
QOL Tweaks
Halbann Sep 6, 2021
aefbfbf
QOL Tweaks 2
Halbann Sep 11, 2021
7033044
QOL Tweaks 2
Halbann Sep 11, 2021
2370808
QOL Tweaks 2
Halbann Sep 11, 2021
b3c8e1c
QOL Tweaks 3
Halbann Sep 11, 2021
556f8ab
Auto-Enable for BDArmory when using surface AIs too.
BrettRyland Sep 18, 2021
a99fc4b
Merge branch 'dev' into pathing-QoL
BrettRyland Sep 18, 2021
edc3f9f
Adjustment to quality of life tweaks in PR#4
BrettRyland Sep 19, 2021
26fcd03
Save and restore camera mode too.
BrettRyland Sep 20, 2021
0a3bee7
Set the camera mode directly instead of using 'setModeImmediate' to a…
BrettRyland Sep 21, 2021
857dde2
Change the default modifier key for pathing movement to 'keypad enter…
BrettRyland Sep 21, 2021
9e2a9c1
Save and restore using the local position and rotation if the origina…
BrettRyland Sep 21, 2021
08f329a
QOL Tweaks 4
Halbann Sep 22, 2021
78d6e66
QOL Tweaks 4
Halbann Sep 22, 2021
cf3862e
Apply the modified movement to mouse movement too. Add in up/down mot…
BrettRyland Sep 23, 2021
b0571f5
Reverse forwardAxis and rightAxis when viewing vessel from in front.
BrettRyland Sep 24, 2021
0dfa740
Update changelog. Bump version number.
BrettRyland Sep 24, 2021
6ab18c5
Use the reversed 'forwardAxis' and 'rightAxis' all the time to avoid …
BrettRyland Sep 27, 2021
9bafc35
Update changelog
BrettRyland Sep 27, 2021
b3549b7
Add autoEnableOverride for BDArmory's tournament inter-round time-war…
BrettRyland Oct 1, 2021
3fd35b4
Add comments on inability of adding doppler.
BrettRyland Oct 15, 2021
8562a80
Fix random mode transitions that got broken in the last release. Rese…
BrettRyland Oct 19, 2021
47fad89
Update changelog
BrettRyland Oct 19, 2021
996206e
Check for the flight camera being null on startup.
BrettRyland Oct 22, 2021
685d35d
Allow the stationary camera to be placed up to 5km higher to avoid te…
BrettRyland Oct 24, 2021
118b671
Ignore maxRelV when random mode is enabled.
BrettRyland Nov 7, 2021
6db8fdd
Merge branch 'BrettRyland:dev' into dev
josuenos Nov 11, 2021
1a86059
Fix check for secondary camera target priorities.
BrettRyland Nov 11, 2021
27d680c
Bump version number
BrettRyland Nov 12, 2021
8e0bfec
Separate zoom and autozoom parameters for the different modes and don…
BrettRyland Nov 13, 2021
daff3d4
Update changelog
BrettRyland Nov 13, 2021
ceb7dcf
Remove 0 minimum for maxRelV to allow reverse fly-bys.
BrettRyland Nov 14, 2021
40cf8bd
Merge branch 'BrettRyland:dev' into dev
josuenos Nov 15, 2021
02cb7df
Checks for null flight camera.
BrettRyland Nov 24, 2021
7392094
Fix an NRE in the audio controller.
BrettRyland Dec 1, 2021
a293def
Use signed maxRelVSqr to calculate the initial offsets for auto-flybys.
BrettRyland Dec 1, 2021
bd2026a
Corrections to the KrakensbaneWarpCorrection for dogfight mode.
BrettRyland Dec 1, 2021
8081822
Fix the lower limit of the camera shake multiplier when using numeric…
BrettRyland Dec 2, 2021
1a69036
Make the config paths relative to the KSP app location.
BrettRyland Dec 4, 2021
b7a493b
Add a version number and activation toggle/indicator to the GUI.
BrettRyland Jan 22, 2022
ad277c4
Only disable TimeControl's CameraZoomFix while CameraTools is active.…
BrettRyland Jan 31, 2022
ab3b582
BDA Auto Targeting: add an option to not target incoming missiles.
BrettRyland Feb 15, 2022
978a99c
Also ignore the underAttack field when checking for BDA incoming miss…
BrettRyland Feb 17, 2022
aab25c3
Corrections to the KrakensbaneWarpCorrection for dogfight and station…
BrettRyland Feb 27, 2022
83029d8
Fix typo in changelog
BrettRyland Feb 27, 2022
7bd7249
Merge branch 'BrettRyland:dev' into dev
josuenos Mar 20, 2022
ea58901
Add VTOL AI to BDA AI checks
josuenos Mar 20, 2022
d0b9728
Merge branch 'dev' of https://github.com/josuenos/CameraTools into dev
josuenos Mar 20, 2022
c6b7097
Updated fields/properties for refactor in BDArmory. Don't revert the …
BrettRyland Mar 20, 2022
29f73da
Merge branch 'dev' into HEAD
BrettRyland Mar 20, 2022
4bba800
Reword entry in changelog
BrettRyland Mar 24, 2022
d336bed
Add check for the class type of VesselSpawner due to the current chan…
BrettRyland Apr 22, 2022
02c21bd
Lower the log error for not being able to set IVA camera mode to a wa…
BrettRyland May 2, 2022
e329847
Centroid Mode
SuicidalInsanity May 26, 2022
8ab50a8
Merge branch 'dev' into HEAD
BrettRyland May 27, 2022
52fd00b
Fix csproj paths and merge latest dev.
BrettRyland May 27, 2022
a09c0bc
Add GetBDVessels function to fetch the active vessels and teams from …
BrettRyland May 27, 2022
71dec4e
Merge branch 'dev' into pr7
BrettRyland May 27, 2022
b87f4f3
Clean up the 'UpdateLoadedVessels' function slightly.
BrettRyland May 27, 2022
1a1f30d
Replace reflection for BDArmory fields/properties with delegates for …
BrettRyland May 31, 2022
90f3727
Include ReflectionUtils.cs too.
BrettRyland May 31, 2022
8665ea9
Add note about speed-up factor of using delegates instead of reflection.
BrettRyland Jun 1, 2022
75810bb
Update the changelog
BrettRyland Jun 1, 2022
6e634b4
Bump version to 1.22.0 for release.
BrettRyland Jul 23, 2022
0b26f2f
Fix some memory leaks detected by KSPCF.
BrettRyland Aug 22, 2022
246f3c9
Refactor integration with other mods into their own files (mostly). S…
BrettRyland Aug 31, 2022
66979a7
Allow deploying to multiple KSP instances when compiling in Linux.
BrettRyland Sep 3, 2022
452ce10
Add speed-mode input for keyboard input.
BrettRyland Sep 3, 2022
b14dab5
Add display field-width parameter to numeric input fields. Update num…
BrettRyland Sep 3, 2022
c4c1a31
Cache the atmospheric audio sound clips to avoid GC allocations. Init…
BrettRyland Sep 19, 2022
5783c9f
Auto-landing camera. Some fixes for AppleSilicon being buggy in this …
BrettRyland Sep 22, 2022
e667000
Update changelog and bump version number.
BrettRyland Sep 22, 2022
1c65e73
AudioSource debugging. Save and restore the other fields that got adj…
BrettRyland Nov 8, 2022
357fb60
Inertial chase mode for dogfight camera.
BrettRyland Nov 8, 2022
644b44c
Rework the BDA secondary target priority to favour the vessel's targe…
BrettRyland Nov 9, 2022
a215711
Update changelog with specific BDA+ version number.
BrettRyland Nov 12, 2022
c109931
Prevent the camera from going below the surface in dogfight mode when…
BrettRyland Nov 15, 2022
e656b60
Update README
BrettRyland Nov 22, 2022
ed43ba9
Ignore ksp_dir.txt lines starting with # for post-build events in Linux
BrettRyland Nov 27, 2022
72b3859
Disable roll and offset in dogfight mode when the vessel is an EVA ke…
BrettRyland Nov 30, 2022
fe8b158
Update changelog
BrettRyland Dec 4, 2022
55c30d5
Fix bug in field name for input boxes. Add DEBUG2 info for camera alt…
BrettRyland Jan 29, 2023
b364761
Update changelog and bump version number for release.
BrettRyland Jan 29, 2023
bccad53
Fix dogfight centroid mode.
BrettRyland Feb 2, 2023
9f78ad9
Add checks for the active vessel being a BDA missile and use dogfight…
BrettRyland Feb 17, 2023
cba0874
Add support for using the MouseAimFlight in dogfight camera mode. Opt…
BrettRyland Mar 12, 2023
f7f3507
Delay camera activation/deactivation when in map mode until back in f…
BrettRyland Mar 19, 2023
02f1e7a
Bump version numbers for release.
BrettRyland Mar 19, 2023
015d6f3
Add delayed activation too.
BrettRyland Mar 19, 2023
2e611d0
Update changelog
BrettRyland Mar 19, 2023
a4d936c
Adjust random mode selection for low altitude to be more amenable to …
BrettRyland Apr 5, 2023
7e448f6
Add a visual toggle for free-move mode (speed vs position).
BrettRyland May 22, 2023
6e7afef
Add an optional keybind for resetting the roll in stationary camera m…
BrettRyland May 22, 2023
0c8216f
Use empty string, not null for unassigned key.
BrettRyland May 22, 2023
9918e84
Fix camera position in Stationary and Dogfight modes when returning f…
BrettRyland May 28, 2023
0646979
Add a free-look mode to Dogfight mode (hold right mouse button).
BrettRyland May 28, 2023
877fb29
Bump version number for release.
BrettRyland May 28, 2023
15ba0ae
Add a configurable delay to activating free-look mode (default: 0.1s).
BrettRyland Jun 6, 2023
15766ae
Add a configurable movement threshold to activating free-look mode (d…
BrettRyland Jul 27, 2023
1d3f4f0
If the camera parent gets stolen, automatically steal it back if it's…
BrettRyland Aug 3, 2023
36ef963
Allow customising the maximum value of the zoom, auto zoom, dogfight …
BrettRyland Aug 7, 2023
a1c92a5
Clean up setting/resetting audio source fields.
BrettRyland Aug 11, 2023
0ae377d
Apply some Roslyn suggested clean-up.
BrettRyland Aug 11, 2023
7d5cf77
Perform a check for a spatializer and disable doppler effects if none…
BrettRyland Aug 11, 2023
e8e4ef2
Update changelog
BrettRyland Aug 11, 2023
67c0da8
Do nothing with part audio until the original settings are stored.
BrettRyland Aug 11, 2023
6f52942
Also in ApplyEffects
BrettRyland Aug 11, 2023
5f6109f
Rework the sonic boom calculations, allowing them to reset and removi…
BrettRyland Aug 11, 2023
cde9d01
Add some more optimisation and a missing volume factor for wind tear.
BrettRyland Aug 11, 2023
d80af12
Bump version numbers for release.
BrettRyland Aug 11, 2023
2e963ea
Also always add part audio controllers since they get removed when On…
BrettRyland Aug 11, 2023
2f6dc73
Fix wind-tear audio being overly loud from previous tweaks.
BrettRyland Aug 11, 2023
05f18ff
Fix wind-tear audio being overly loud from recent tweaks.
BrettRyland Aug 11, 2023
e4d3672
Fix an AudioSource memory leak.
BrettRyland Nov 2, 2023
5768645
Add changelog entry. Bump version number for bugfix release.
BrettRyland Nov 2, 2023
0d14150
Fix aero FX not being applied and provide a toggle to disable them. C…
BrettRyland Nov 12, 2023
a71eaf1
Add check for BDOrbitalAI.
BrettRyland Nov 12, 2023
0fff736
Adjustments to fix some issues when BDArmory should be inhibiting Cam…
BrettRyland Nov 13, 2023
886ff53
Bump version number for release.
BrettRyland Nov 13, 2023
a7e51ab
Add missing changelog entry
BrettRyland Nov 13, 2023
8811275
Sanitise timestamps by shifting duplicates by 0.001s instead of break…
BrettRyland Nov 14, 2023
24f468a
Bump version number for bugfix release.
BrettRyland Nov 14, 2023
874421c
Fix NREs from atmospheric audiosources when not in atmosphere.
BrettRyland Nov 21, 2023
ca4b5f2
Minor tweaks to MouseAimFlight helpers.
BrettRyland Nov 28, 2023
31f4ee8
Don't reset the original camera parent's position when reverting (fix…
BrettRyland Dec 7, 2023
14a2ae4
Add support for a new property in BDA for inhibiting camera tools.
BrettRyland Dec 7, 2023
959b016
Override the camera restore distance with custom distance (from BDA) …
BrettRyland Dec 7, 2023
040052f
Adjust debug log tags for BDA mod-integration.
BrettRyland Dec 7, 2023
1dd3b11
Add support for new BDA helpers for tracking missiles' targets in dog…
BrettRyland Dec 8, 2023
ce8ca51
When missiles have no target vessel or position, revert to velocity c…
BrettRyland Dec 8, 2023
5df4377
Update changelog. Bump version number for release.
BrettRyland Dec 16, 2023
6d1370a
Improvements to death camera angles for dogfight mode.
BrettRyland Dec 27, 2023
0d6609d
Add a button to switch from pathing mode to stationary mode while mai…
BrettRyland Jan 4, 2024
42b5160
Add note about splitting tooltips over multiple lines.
BrettRyland Jan 4, 2024
fcfaab5
Move the auto-zoom toggle above the slider.
BrettRyland Jan 4, 2024
2fcb4ca
Adjust default settings for a dynamic dogfight mode.
BrettRyland Jan 4, 2024
057b835
Fix stationary death cam.
BrettRyland Jan 4, 2024
a052d48
Separate the auto-zoom toggle between dogfight and stationary modes.
BrettRyland Jan 4, 2024
3e460be
Be consistent with the death cam transform.
BrettRyland Jan 4, 2024
8efd73a
Fix death camera transitions. Improve camera placement for vessels ne…
BrettRyland Jan 5, 2024
3a98b2d
Add a slider for setting the minimum interval to check for a new seco…
BrettRyland Jan 5, 2024
f5bcc24
Reduce unnecessary revert and restarts.
BrettRyland Jan 6, 2024
b09eddf
Krakensbane optimisations. Fix deathcam rotation issue.
BrettRyland Jan 7, 2024
bb11a10
Include the KrakensbaneUtils.cs file
BrettRyland Jan 7, 2024
1b4a748
Bump version numbers for release.
BrettRyland Jan 7, 2024
14c9297
Add a slider for controlling how long after BDA's secondary dogfight …
BrettRyland Jan 31, 2024
85b231a
Adjust some slider lengths for better formatting.
BrettRyland Jan 31, 2024
7e102f2
Fix false positives of Krakensbane being active on vessel switches.
BrettRyland Feb 21, 2024
8f69641
Bump version number for release
BrettRyland Feb 21, 2024
0b7af5d
Add version tag to distribution zip file.
BrettRyland Feb 21, 2024
ecaccce
Add files via upload
ThreeMACH Mar 2, 2024
f9cfba0
Add changelog entry for Chinese localisation
BrettRyland Mar 4, 2024
117a524
Add an option to toggle pivot points between the camera and the targe…
BrettRyland Mar 7, 2024
a37be4b
Add the corresponding pivot modes for stationary and dogfight cameras.
BrettRyland Mar 10, 2024
d3fadb4
Respect the targetCoM option in stationary mode. In dogfight mode, pi…
BrettRyland Mar 10, 2024
5550e28
Tweak mouse input scales.
BrettRyland Mar 10, 2024
2791f7a
Tweak changelog and tooltip for the pivot toggle
BrettRyland Mar 10, 2024
69415cc
Bump version number for release
BrettRyland Mar 10, 2024
327ae5a
Add better handling of dogfight mode for BDA waypoint mode with comba…
BrettRyland Apr 11, 2024
fa89fd3
Update changelog
BrettRyland Apr 11, 2024
c7b24bc
Reduce unintended roll due to lerping in dogfight mode. Add to-do notes.
BrettRyland Jun 5, 2024
91d0ff9
Add a slider for selecting the reference frame to use for the dogfigh…
BrettRyland Jun 7, 2024
cf58bc6
Adjust the dogfight inertial chase slider to the range 0—1 and adjust…
BrettRyland Jun 7, 2024
428dd42
Don't switch modes on vessel switch if random mode is not enabled.
BrettRyland Jul 18, 2024
0a8fc62
Fix the unintended roll due to lerping. Add chase-plane mode. Lerp th…
BrettRyland Aug 20, 2024
e906996
Add option to choose which part the chase plane mode tracks.
BrettRyland Sep 5, 2024
1f1a2f1
Add controller input (AXIS_CAMERA_HDG and AXIS_CAMERA_PITCH) to freel…
BrettRyland Sep 6, 2024
9ed5dd9
Add a geospatial pathing option to pathing mode where points are GPS …
BrettRyland Sep 7, 2024
c21969b
Bump version number for release.
BrettRyland Sep 7, 2024
4a7f89a
Add a UI scaling option that is tied to the global UI_SCALE setting b…
BrettRyland Oct 8, 2024
6e62f05
Tweak some debugging.
BrettRyland Oct 14, 2024
91e90a0
Bump version numbers for release.
BrettRyland Nov 30, 2024
cf31c9e
Add in a missing Krakensbane correction for the dogfight inertial cha…
BrettRyland Mar 28, 2025
3900422
Bump version numbers for bugfix release.
BrettRyland Mar 28, 2025
35c3470
Use vessel.ReferenceTransform instead of vessel.transform in the dogf…
BrettRyland May 28, 2025
07c310d
Fall back to the regular vessel.transform in case the reference trans…
BrettRyland May 28, 2025
f05e03c
Use vessel.vesselTransform as the fallback and update it each frame i…
BrettRyland May 28, 2025
cc4f7a0
Update changelog
BrettRyland May 28, 2025
123d7f4
Bump version numbers for bugfix release.
BrettRyland May 30, 2025
c702d33
Reset lerp momentum for the dogfight inertial chase mode when startin…
BrettRyland Jun 29, 2025
0d38d6d
Revert to pivoting around the camera in stationary mode if in target-…
BrettRyland Jul 11, 2025
c91a16a
Move random mode overrides into ChooseRandomMode so that it's usable …
BrettRyland Jul 23, 2025
278c81a
Adjust autoFlyBy/randomMode offsets in stationary camera to account f…
BrettRyland Jul 23, 2025
0151c8c
Include vessel radius when checking the random mode override.
BrettRyland Jul 23, 2025
5665ba9
Add changelog entries.
BrettRyland Jul 23, 2025
9e45ba1
Use vessel.transform.position instead of vessel.CoM for checking LoS …
BrettRyland Jul 23, 2025
452cbe9
Bump version for release
BrettRyland Jul 23, 2025
035eafd
Minor layout tweaks to account for strings being clipped for some UI …
BrettRyland Sep 7, 2025
f41bb23
Include the UI scaling for the tooltip position (can't adjust size th…
BrettRyland Oct 1, 2025
1541a9e
Compatibility fixes with pre-KSP v1.12 versions.
BrettRyland Oct 10, 2025
f1e6f4d
Add some changelog entries and bump the version number for a bugfix r…
BrettRyland Oct 22, 2025
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8 changes: 5 additions & 3 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -236,6 +236,8 @@ Vectrosity.dll
/.vs/CameraTools/v15/sqlite3/storage.ide
/.vs/CameraTools
/.vs
/CameraTools/bin/Release/KSPTrackIR.dll
/CameraTools/bin/Release/KSPAssets.XmlSerializers.dll
/CameraTools/bin/Release/Ionic.Zip.dll
/.vscode
/.envrc
/CameraTools/Distribution/GameData/CameraTools/Plugins
/CameraTools/bin/Debug
/CameraTools/bin/Release
167 changes: 0 additions & 167 deletions CameraTools/CCInputUtils.cs

This file was deleted.

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