Node socket pool for persistent TCP/IPC connections
$ npm install socket-pool --saveimport Pool from 'socket-pool'
const pool = new Pool({
  connect: {
    host: 'localhost',
    port: 2181
  },
  // Defaults to `3000`
  connectTimeout: 3000,
  pool: {
    // the options of generic-pool
    max: 100,
    min: 10
  }
  // other options of net.Socket
})
pool.acquire()
.then(socket => {
  socket.on('data', chunk => {
    // concat chunks
    // To re-use TCP connections, it is better NOT to end or destroy a socket
    // after data received.
    // Some mechanism could be used to tell the client if there is no more
    // chunks, such as:
    // - design a protocol to define the content-length of the incoming chunks.
    if (dataFinished) {
      // Release the socket resource,
      // then it can be required again.
      socket.release()
    }
  })
})
// And then, the usage of `socket` is nearly the same as `new net.Socket`- pool Objectthe options ofgeneric-pool, and the value is simply passed
- connectTimeout Number=3000the milliseconds socket pool will wait for a socket to connect to the server before timing out. Defaults to3000milliseconds.
- socketOptions Objectthe options ofnew net.Socket(options)of the vanilla node.js. The only difference is that the optionsocketOptions.allowHalfOpendefaults totrue. If half-opened TCP connections are not allowed,allowHalfOpenshould be explicit set tofalse. But setting this tofalseis kind of silly, since that's the whole purpose of this lib.
If connect.path is specified, then other socket options will be ignored, and it is only for IPC connections.
- path Stringthe same argument ofsocket.connect(path)of the vanilla node.js
Otherwise, it is for TCP connections, available options are:
- port
- host
- localAddress
- localPort
- family
- hints
- lookup
Returns Promise.
- Promise.resolve(socket)If the socket is successful connected
- Promise.reject(error)If there are any errors- error SocketError|TimeoutError
 
- error 
import {
  // If connectTimeout is specified and timed out to connect to server
  TimeoutError,
  // Socket error
  SocketError
} from 'socket-pool'
pool.acquire()
.then(
  socket => {
    // do something with socket
  },
  error => {
    console.log(error instanceof SocketError || error instanceof TimeoutError)
    // true
  }
)The acquired socket is a wrapped net.Socket instance which will be destroyed when 'end' event occurs, and some additional methods are available:
The socket-pool-specified method to release the socket to the pool
Destroy the socket instance.
MIT