Allows for inspecting iotas stored inside focuses without having to use tools outside the game.
Ability to read and display iotas imbued with:
- Patterns
- Pattern Lists
- Vectors
- Numbers
- Entities
- MoreIotas:
- Matrixes
- Strings
Located inside:
- Slates
- Focuses (Using a Focal Port)
- Akashic Bookshelves
- CC:Tweaked
- Tom's Peripherals (GPU, Monitor)
- Ducky Peripherals (Focal Port, various hexcasting APIs)
By default the script will attempt to read from the block above and display using the GPU placed below (see picture below), to change this behaviour by editing the hex_location and gpu_location variables found in the beggining of the script.
Recommended monitor size is 3x3 blocks, but the script will attempt to scale to any monitor size

Download the script file
wget https://raw.githubusercontent.com/korczoczek/hexcastingCC_viewPattern/main/viewPattern.lua
(Optional) Download the pattern list file, which will enable the script to display names of input patterns
wget https://raw.githubusercontent.com/korczoczek/hexcastingCC_viewPattern/main/patternList.lua
Several variables located at the script's beginning allow for customization of script behaviour
hex_location - location of iota to be read
gpu_location - location of the GPU
background - background color
patternListLoc - location of the patternList.lua file
- when physically changing monitor size it's nessesary for the script to be run twice before the change is refreshed internally
- crash when the pattern to be displayed is just too damn big
- add missing pattern names
- add ability to display more iota types