Libre Live Streaming Software (LLSS) for Streamers making live broadcasts on platforms like twitch.tv.
- Be a game by itself, as many streamers enjoy to use creativity to make their streams unique
- Be intuitive by using streamers' known concepts: a simplified Photoshop-like composition system and UI
- Be a Free Software that lowers the bar for streamers to be autonomous and creative
- Be live hackable like Hack'n'Slash game by the streamer himself or a remote helping person
- Be heavily moddable like Minecraft game by enthusiastic communities with diverse programming skills
- Be portable, unzip it works, software + mods + config on an USB stick for streaming on leased computers
- Trivally have a well-tested configured version and a draft config + new version on the same computer
I also leave public an unfiltered-yet dubious goals ideas: GOALS-scratchpad.md.
You barely can't yet.
- Project current state: a fairly advanced "Hello World" with dynamic mod loading !
- This software will never be production-ready while I am the (sole) developer. Jump in !
- I want to find, reserve then change to a better project name if I feel it can really reach users one day
Available killer features for modders:
- mod automatic hot-reloading since v0.5.0.0
- On Windows and MacOS: just rebuild the mod project from VS2022/XCode while app is running
- On GNU/Linux just
cd llss/mods/mod-yourmod/program; makewhile app is running
- web UI to inspect and live modify ECS state
- While the app is running, follow this link: explorer
- Or on GNU/Linux, to run app and open the web page:
cd llss/ ; make && make run-ecs-explorer
Build instructions for:
- GNU/Linux (which I use)
- Windows 10/11 (which it works)
- Mac OS 15/26 (which I try to make it work for now)
Code and other help/contribution instructions here: CONTRIBUTING.md.
- Early stage, we can make huge changes now but not later, jump in !
- Don't dive into costly, complex and platform-specific, short-term hopefully high-performant C++ code
- Keep low gatekeeping on who can actually write code here
- Tried Rust + Bevy, powerful, not easy, fast changing, slow compiling, no stable ABI for mods
- Trying C + SDL3, fine and very fun to write, and C is king for other language bindings
- Prove me Zig or others can help to have more contributors here
- (I can really just switch if it happens early)
- Few but strong base libraries
- FLECS: ECS is mind blowing building block for live-hackable data and behaviors
- Dear ImGui + C bindings: enjoyable and simple GUI crafting/modding
- SDL3: cross-platform development library handling platform-specific sadness for us
- FFMPEG NUT: specific container format to pass audio+video+subtitles to a separate ffmpeg process for encoding
- Help me choose the few next!
