Copyright (C) 2025 massblabla
A Free (libre) game that features 1,024 randomly-generated mazes that get harder every level.
ThousandMazes is licensed under the GNU General Public License v3 or later.
Special Thanks:
Libraries Used:
0.2.0-SNAPSHOT - 25 October 2025
- Additions
-
keybind.tomlfor keybinds instead of it being hard-coded
-
- Add a tile checker
-
- Prepare objects
- Modifications
-
- Resize player's hitbox from 12x12 to 8x8
-
- Change entrance/exit tiles texture
-
- Use WorldRegion 0.0.2-SNAPSHOT
-
- Maze generation logic for some reason
-
- Use
WorldMaterials.DEBUGMDinstead ofWorldMaterials.EARTHLYfor now
- Use
-
- Use
intinstead oflongin config variables
- Use
-
- Outside map boundaries now have collision instead of crashing
-
- Scale tile directly from
TileMapHandlerinstead of classes manually handling the scaling
- Scale tile directly from
-
- Resize world size per difficulty again
-
- Rename and change stellar textures into metallic textures
-
- Retexture colored tiles
- Deletions
0.1.0-SNAPSHOT - 5 October 2025
- Additions
-
- Tiles and textures corresponding to each material
-
- Maze generation logic (Kruskal's)
-
- Collisions
-
- Difficulties and materials
-
- Use WorldRegion 0.0.1-SNAPSHOT
-
- WorldDefault class in Config
- Modifications
-
- Center player into window
-
- Resize world size per difficulty
- Deletions
-
- Difficulty and material classes