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@michaelheiniger
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The host/guest in-game components that can be added to the GameComponent have test-dependencies. Hence we still need a TestGamecomponent.
- Refactor navigation to circumvent unsupported navigation arguments of Parcelables.
- Improve structure of navigation command handling.
- Improve QR code scanning error feedback.
# Conflicts:
#	.github/workflows/instrumented-tests.yml
Update recommended when updating to Android Studio ArcticFox 2020.3.1 Patch 3
- notifies user when not connected to a WLAN since it is required to host/join a game
- notifies user when not connected to a WLAN since it is required to host/join a game
…fig. change

--> the NavHostController has the lifecycle of the outermost Composable. A config change has the consequence that the outermost Composable is destroyed and recreated, same for NavHostController.
by removing its reference when Dwitch() composable is destroyed
# Conflicts:
#	DwitchEngine/src/main/kotlin/ch/qscqlmpa/dwitchengine/actions/playcard/PlayCard.kt
#	app/src/main/java/ch/qscqlmpa/dwitch/ui/ingame/gameroom/DashboardScreen.kt
Lots of unfinished things here.
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2 participants