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conhost: atlas: prevent D3DCompile/hot shader reload in CHK builds#19924

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DHowett merged 1 commit intomainfrom
dev/duhowett/atlas-chk-build
Mar 19, 2026
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conhost: atlas: prevent D3DCompile/hot shader reload in CHK builds#19924
DHowett merged 1 commit intomainfrom
dev/duhowett/atlas-chk-build

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@DHowett DHowett commented Mar 2, 2026

Whoops. chk builds are failing because Atlas tries to do hot shader reload in DEBUG builds.

That works in our public repo, but here there is not usually going to be access to the source code.

Reviewed-by: Leonard Hecker lhecker@microsoft.com

@DHowett DHowett enabled auto-merge (squash) March 2, 2026 18:28
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DHowett commented Mar 18, 2026

admin merge: approved in OS

@DHowett DHowett disabled auto-merge March 18, 2026 23:05
@DHowett DHowett enabled auto-merge (squash) March 18, 2026 23:05
@DHowett DHowett disabled auto-merge March 18, 2026 23:07
@DHowett DHowett enabled auto-merge (squash) March 18, 2026 23:08
@DHowett DHowett merged commit d4425a3 into main Mar 19, 2026
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@DHowett DHowett deleted the dev/duhowett/atlas-chk-build branch March 19, 2026 00:34
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