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KMP-Game Explorer (Compose Multiplatform)

Compose Multiplatform Kotlin ktorClient badge-Android badge-iOS badge-desktop badge-web GitHub license GitHub

KMP-Game Explorer app built with Compose Multiplatform, supporting Android, iOS, Desktop, and Web. The app follows the MVVM architecture to ensure clean, maintainable code and delivers a responsive, modern UI experience across all platforms, leveraging the Rawg Video Game Database API.

Platform

  • iOS
  • Android
  • Desktop
  • Web
mobile.1.mp4
30.10.2025_16.56.55_REC.mp4

Main Features

Games

  • Popular, Top Rated & New Releases game sections
  • Game Detail Pages with Developers & Publishers
  • Similar Games
  • Search Games
  • Game Achievements

Genres

  • Browse games by different genres
  • Genre-specific game collections
  • Top games in each genre

Developers & Publishers

  • Popular Developers sections
  • Major Publishers showcase
  • Developer & Publisher Detail Pages
  • Games by Developer/Publisher

Common Features

  • Bottom Navigation
  • Navigation Rail
  • Pagination supports for all platforms
  • Dark/Light Theme toggle
  • Favorites saved locally

Architecture

  • MVVM Architecture (Model - ComposableView - ViewModel)

API Key

You will need to provide a developer key to fetch the data from RAWG API.

  • Generate a new key from here. Copy the key and go back to the project.
  • Add a new entry in local.properties file:
RAWG_API_KEY=yourRawgApiKeyHere

Built With

  • Compose Multiplatform - Compose Multiplatform, a modern UI framework for Kotlin that makes building performant and beautiful user interfaces.
  • PreCompose - Compose Multiplatform Navigation && State Management
  • Ktor Client - Ktor includes a multiplatform asynchronous HTTP client, which allows you to make requests and handle responses.
  • Koin - A pragmatic lightweight dependency injection framework for Kotlin
  • kotlinx.serialization - Kotlin multiplatform / multi-format reflectionless serialization
  • View Model - The ViewModel class is a business logic or screen level state holder. It exposes state to the UI and encapsulates related business logic
  • Coroutines - For asynchronous and more.
  • Flow - A cold asynchronous data stream that sequentially emits values and completes normally or with an exception.
  • Landscapist - A pluggable, highly optimized Jetpack Compose and Kotlin Multiplatform image loading library that fetches and displays network images with Glide, Coil, and Fresco.
  • Android Studio - Android Studio is the official Integrated Development Environment (IDE) for Android app development.
  • XCode - Xcode 14 includes everything you need to develop, test, and distribute apps across all Apple platforms.

Before running!

  • check your system with KDoctor
  • install JDK 11 or higher on your machine
  • add local.properties file to the project root and set a path to Android SDK there

Android

To run the application on Android device/emulator:

  • open the project in Android Studio and run the imported android run configuration

To build the application bundle:

  • run ./gradlew :composeApp:assembleDebug
  • find .apk file in composeApp/build/outputs/apk/debug/composeApp-debug.apk Run android simulator UI tests: ./gradlew :composeApp:pixel5Check

iOS

To run the application on an iPhone device/simulator:

  • Open iosApp/iosApp.xcproject in Xcode and run standard configuration
  • Or use Kotlin Multiplatform Mobile plugin for Android Studio Run iOS simulator UI tests: ./gradlew :composeApp:iosSimulatorArm64Test

Desktop

  • Run the desktop application: ./gradlew :composeApp:run
  • Run desktop UI tests: ./gradlew :composeApp:jvmTest

Web

  • Before running make sure you have yarn 1.22.22
  • Run the web application: ./gradlew wasmJsBrowserDevelopmentRun

Project structure

This is a Kotlin module that contains the logic common for all platforms. This shared module is where you write your Compose Multiplatform code. In composeApp/src/commonMain/kotlin/App.kt, you can find the shared root @Composable function for your app. It uses Gradle as the build system. You can add dependencies and change settings in composeApp/build.gradle.kts. The shared module builds into platform-specific libraries:

  • Android library for Android
  • Framework for iOS
  • JVM library for Desktop
  • JavaScript library for Web

Complete composeApp directory structure

The complete structure of the composeApp module showing all platform-specific directories:

composeApp/
├── build.gradle.kts
├── src/
│   ├── androidMain/
│   │   ├── kotlin/
│   │   ├── res/
│   │   │   └── ...
│   │   └── AndroidManifest.xml
│   ├── commonMain/
│   │   ├── composeResources/
│   │   │   └── ...
│   │   └── kotlin/
│   │       ├── constant/
│   │       │   └── AppConstant.kt
│   │       ├── data/
│   │       │   ├── model/
│   │       │   │   ├── developer/
│   │       │   │   ├── games/
│   │       │   │   ├── genres/
│   │       │   │   ├── publisher/
│   │       │   │   └── BaseModel.kt
│   │       │   ├── remote/
│   │       │   │   ├── ApiClient.kt
│   │       │   │   ├── ApiInterface.kt
│   │       │   │   └── ApiService.kt
│   │       │   └── repository/
│   │       │       └── Repository.kt
│   │       ├── di/
│   │       │   ├── AppModule.kt
│   │       │   ├── KoinApplication.kt
│   │       │   ├── KoinInitializer.kt
│   │       │   └── PlatformModule.kt
│   │       ├── navigation/
│   │       │   ├── NavGraph.kt
│   │       │   └── NavigationScreen.kt
│   │       ├── theme/
│   │       │   ├── Color.kt
│   │       │   ├── Shape.kt
│   │       │   ├── Theme.kt
│   │       │   └── Type.kt
│   │       ├── ui/
│   │       │   ├── component/
│   │       │   ├── screens/
│   │       │   └── App.kt
│   │       └── utils/
│   │           └── ...
│   ├── desktopMain/
│   │   └── kotlin/
│   ├── iosMain/
│   │   └── kotlin/
│   └── wasmJsMain/
│       └── ...

This is a Kotlin module that builds into an Android application. It uses Gradle as the build system. The androidApp module depends on and uses the shared module as a regular Android library.

This is an Xcode project that builds into an iOS application. It depends on and uses the shared module as a regular iOS framework.

Acknowledgements

Developed By

Mkaomwakuni

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License

Copyright 2025 Mkaomwakuni

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

About

A modern cross-platform video game explorer app built with Kotlin Multiplatform and Jetpack Compose, supporting Android, iOS, Desktop, and Web. Features a UI with game details, reviews, and forums using the RAWG Video Game Database API.

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