👋 Hi, I'm Mat
Software developer, cybersecurity enthusiast, and maker of tools that fly (sometimes literally). I build modular tools, simulations, and games — focused on C#, C++, and systems-level engineering.
Focus Areas: Ethical vulnerability simulation, embedded/avionics displays, real-time simulations, performance-critical C++ code, and modular software architecture.
Primary Flight Display simulator — realistic instrument rendering, HUD overlays, and accurate flight-data pipelines.
Status: 🔧 Active
Release v1.2.0
Terminal-based Tetris with ANSI graphics, smooth input handling, and a compact, well-tested codebase.
Status: ✅ Complete
Release v2.0.5
Advanced cybersecurity vulnerability scanner - flags vulnerabilities in networks and reports findings, does not exploit, only flags.
Status: 🔧Active
Release v3.1.0
- Distributed control for multi-agent systems (Drone Swarm)
- Flight-instrument fidelity & avionics-style telemetry (PFD Sim)
- Hardened, modular test frameworks for security-sensitive tooling (C3NT1P3D3)
To contribute to secure, mission-critical systems — where software reliability, integrity, and performance directly support safety and innovation. I aim to merge cybersecurity expertise with aerospace and defense engineering, developing tools that protect and empower next-generation technology.
“Code is like humor. When you have to explain it, it’s bad.” - Cory House
“Precision isn’t just about rendering, it’s about realism.” - Mat (n0m4official)

