Releases: ninjamica/PSX_MCSX
Releases · ninjamica/PSX_MCSX
1.1.4
17 Jan 05:33
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Update light color of quark:myalite_crystal to green to reflect updated texture
Full Changelog : 1.1.3...1.1.4
1.1.3
18 Dec 07:22
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A quick simple patch for a few bugs.
fix text on glowing signs not glowing
allow light to pass through sea pickles
allow light to pass through weather detectors
allow light to pass through missinglinks buttons and pressure plates
Full Changelog : 1.1.2...1.1.3
1.1.2
22 Nov 20:49
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A small bugfix update:
fixed light not passing through some concrete and terracotta blocks
fixed light not passing through some skulk related blocks
Full Changelog : 1.1.1...1.1.2
1.1.1
14 Nov 04:12
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A small update fixing a couple bugs
glow frames now actually glow
sign text on ebony and enderviolet signs now work as expected
leads (and a few other rare debug elements) are now properly affected by fog
Full Changelog : 1.1.0...1.1.1
1.1.0
13 Oct 23:29
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1.0.6
27 Sep 06:15
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Fixed nameplate removal not working on sheep
Full Changelog : 1.0.5...1.0.6
1.0.5
27 Sep 05:58
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Update for MCSX 2.0, fixing various issues including light leaking
Full Changelog : 1.0.3...1.0.5
1.0.3
13 Sep 07:26
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Newest release for MCSX 2.0
1.0.2
06 Aug 02:51
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Fixes a bug where lighting would not work on some systems.
This was caused by leaving the texture format for several textures at their default values, which would prevent image bindings from working on some systems.
1.0.1
01 Jun 02:49
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Fixed precision issue causing dithering to appear uneven