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Only allocate GeometryView on Device 0#707

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martinwinter-huawei wants to merge 1 commit intoo3de:developmentfrom
martinwinter-huawei:rhi_multigpu_geometryview_fix
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Only allocate GeometryView on Device 0#707
martinwinter-huawei wants to merge 1 commit intoo3de:developmentfrom
martinwinter-huawei:rhi_multigpu_geometryview_fix

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As m_geometryViewComposite is only used on device 0 (and gets an IndexBufferView that is only available on this device), there is the need to change to device masks correspondingly (from AllDevice to just device 0), otherwise one gets errors in the SetIndexBufferView() and AddStreamBufferView() calls.

Signed-off-by: Martin Winter <martin.winter@huawei.com>
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