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10 changes: 5 additions & 5 deletions _includes/chapter-0-content.md
Original file line number Diff line number Diff line change
Expand Up @@ -319,11 +319,11 @@ basically the only one available on multiple platforms.

OpenGL was already being implemented on UNIX based workstations when Microsoft
entered the market with their workstation operating system, Windows NT in 1993.
Windows NT was released as a direct competitor to UNIX with networking (the NT
acronym meaning Network Technology) and 32-bit hardware support. Windows NT
introduced features that are still being used today, such as the Win32 API for
creating Windows applications. But having no 3D graphics library native to
their system, Microsoft pledged to add support for OpenGL to Windows NT.
Windows NT was released as a direct competitor to UNIX with networking and
32-bit hardware support. Windows NT introduced features that are still being
used today, such as the Win32 API for creating Windows applications. But having
no 3D graphics library native to their system, Microsoft pledged to add support
for OpenGL to Windows NT.

<img
src="{{ site.url }}/images/Windows_NT_3.5_logo-300x224.png"
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