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    • A loading system to load in assets across frames.
      C#
      MIT License
      54500Updated Apr 23, 2019Apr 23, 2019
    • A code focused strongly typed event system with global system and per GameObject system.
      C#
      MIT License
      128000Updated Feb 19, 2019Feb 19, 2019
    • Object pooler for GameObjects and regular C# classes.
      C#
      MIT License
      95301Updated Jan 3, 2018Jan 3, 2018
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