- 👋 Hi, I’m Przemek Orłowski!
- 👀 I’m Senior Unity Developer.
- 🌱 I’m currently also interesting in IoT, embedeed, ECS and GLSL/HLSL shader programming.
- 📫 How to reach me -> click on my portfolio link below.
C# XR Developer / HLSL / GLSL / IoT / Micropython / Pytorch / CUDA / C /
- Warsaw
- orlowski.works
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shadeview-2.0
shadeview-2.0 PublicShadeView - First complete HLSL/GLSL [and ShaderLab] support for Visual Studio Code.
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oculus-driver-reworked
oculus-driver-reworked PublicOculus Driver Reworked - now working on all devices and all types of installation.
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