Advice module - Three new advice #6234
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Advice module - Some new advice
49 - "A clear way out"
"When stringing multiple jumps together, queuing them before departure will save you both a headache and perhaps your life, depending on how welcome you will be during your route."
194 - "Running on fumes"
"Half of a ships mass when the tanks are full consists of fuel. If you're doing shorter runs, or if you know for certain that you will have enough margin, you may fill up the tanks to a lower degree. Lower mass means less fuel consumption and a faster ship. Just remember to keep an eye on the fuel level."
203 - "The Billie Bounce detour"
"When you find yourself in the outskirts of a system and need to return to the inner planets, a detour to a sufficiently close neighboring system might be the fastest way."
Forum thread here: https://forum.pioneerspacesim.net/viewtopic.php?f=3&t=771