Implement background method
#1308
Open
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Allows setting the background clear color in a sketch.
Changes:
RenderLayerscomponent, which we'll also need to attach to any geometry spawned to render in that window. This is just hygiene for eventual multi-window apps.ColorFFI struct. We'll likely want to make this more complicated later or support all the color spaces that bevy does (even if processing doesn't). But this demonstrates how to do allocations on the Java side.I didn't implement the
PImageoverride here as that will require the actual renderer (i.e. not just a clear color). It's also possible the semantics here are wrong. I think processing may allow you to clear multiple times in a frame, which means drawing a fullscreen quad not setting the render pass clear. But we can follow up with that once more rendering infra is implemented.